+def _random_icecream_params():
+ """
+ Generate the ``L``, ``K``, ``e1``, and ``e2`` parameters for a
+ random game over the ice cream cone. This is only used by
+ the :class:`SymmetricLinearGameTest` class.
+ """
+ # Use a minimum dimension of two to avoid divide-by-zero in
+ # the fudge factor we make up later.
+ ambient_dim = randint(2, 10)
+ K = IceCream(ambient_dim)
+ e1 = [1] # Set the "height" of e1 to one
+ e2 = [1] # And the same for e2
+
+ # If we choose the rest of the components of e1,e2 randomly
+ # between 0 and 1, then the largest the squared norm of the
+ # non-height part of e1,e2 could be is the 1*(dim(K) - 1). We
+ # need to make it less than one (the height of the cone) so
+ # that the whole thing is in the cone. The norm of the
+ # non-height part is sqrt(dim(K) - 1), and we can divide by
+ # twice that.
+ fudge_factor = 1.0 / (2.0*sqrt(K.dimension() - 1.0))
+ e1 += [fudge_factor*uniform(0, 1) for idx in range(K.dimension() - 1)]
+ e2 += [fudge_factor*uniform(0, 1) for idx in range(K.dimension() - 1)]
+ L = _random_square_matrix(K.dimension())
+
+ return (L, K, e1, e2)