]> gitweb.michael.orlitzky.com - spline3.git/blobdiff - src/Tests/Tetrahedron.hs
Add six tests to ensure that the rotations don't affect faces perpendicular to them.
[spline3.git] / src / Tests / Tetrahedron.hs
index bafb7fe2e5a9afdb793df41930d84cd4cd21f566..159acd7f95bdb11a4a583c994fcd7a0ed350a2ee 100644 (file)
@@ -4,6 +4,7 @@ where
 import Test.HUnit
 import Test.QuickCheck
 
+import Cardinal
 import Comparisons
 import Point
 import FunctionValues
@@ -308,3 +309,60 @@ prop_c1110_identity t =
           term2 = (9/2)*(p t 1 1 1 0)
           term3 = (3/4)*((p t 2 1 0 0) + (p t 1 2 0 0) + (p t 2 0 1 0))
           term4 = (3/4)*((p t 1 0 2 0) + (p t 0 2 1 0) + (p t 0 1 2 0))
+
+prop_x_rotation_doesnt_affect_front :: Tetrahedron -> Bool
+prop_x_rotation_doesnt_affect_front t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwx
+      expr1 = front $ fv0
+      expr2 = front $ fv1
+
+prop_x_rotation_doesnt_affect_back :: Tetrahedron -> Bool
+prop_x_rotation_doesnt_affect_back t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwx
+      expr1 = back $ fv0
+      expr2 = back $ fv1
+
+
+prop_y_rotation_doesnt_affect_left :: Tetrahedron -> Bool
+prop_y_rotation_doesnt_affect_left t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwy
+      expr1 = left $ fv0
+      expr2 = left $ fv1
+
+prop_y_rotation_doesnt_affect_right :: Tetrahedron -> Bool
+prop_y_rotation_doesnt_affect_right t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwy
+      expr1 = right $ fv0
+      expr2 = right $ fv1
+
+
+prop_z_rotation_doesnt_affect_down :: Tetrahedron -> Bool
+prop_z_rotation_doesnt_affect_down t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwz
+      expr1 = down $ fv0
+      expr2 = down $ fv1
+
+
+prop_z_rotation_doesnt_affect_top :: Tetrahedron -> Bool
+prop_z_rotation_doesnt_affect_top t =
+    expr1 == expr2
+    where
+      fv0 = Tetrahedron.fv t
+      fv1 = rotate (Tetrahedron.fv t) cwz
+      expr1 = top $ fv0
+      expr2 = top $ fv1