-{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE ExistentialQuantification #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE RebindableSyntax #-}
module Linear.Matrix
where
+import Data.List (intercalate)
+
import Data.Vector.Fixed (
Dim,
+ N1,
Vector
)
import qualified Data.Vector.Fixed as V (
+ and,
fromList,
length,
map,
- toList
+ replicate,
+ toList,
+ zipWith
)
-import Data.Vector.Fixed.Internal (arity)
-
+import Data.Vector.Fixed.Internal (Arity, arity, S)
import Linear.Vector
+import Normed
+
+import NumericPrelude hiding ((*), abs)
+import qualified NumericPrelude as NP ((*))
+import qualified Algebra.Algebraic as Algebraic
+import Algebra.Algebraic (root)
+import qualified Algebra.Additive as Additive
+import qualified Algebra.Ring as Ring
+import qualified Algebra.Module as Module
+import qualified Algebra.RealRing as RealRing
+import qualified Algebra.ToRational as ToRational
+import qualified Algebra.Transcendental as Transcendental
+import qualified Prelude as P
+
+data Mat v w a = (Vector v (w a), Vector w a) => Mat (v (w a))
+type Mat1 a = Mat D1 D1 a
+type Mat2 a = Mat D2 D2 a
+type Mat3 a = Mat D3 D3 a
+type Mat4 a = Mat D4 D4 a
+
+-- We can't just declare that all instances of Vector are instances of
+-- Eq unfortunately. We wind up with an overlapping instance for
+-- w (w a).
+instance (Eq a, Vector v Bool, Vector w Bool) => Eq (Mat v w a) where
+ -- | Compare a row at a time.
+ --
+ -- Examples:
+ --
+ -- >>> let m1 = fromList [[1,2],[3,4]] :: Mat2 Int
+ -- >>> let m2 = fromList [[1,2],[3,4]] :: Mat2 Int
+ -- >>> let m3 = fromList [[5,6],[7,8]] :: Mat2 Int
+ -- >>> m1 == m2
+ -- True
+ -- >>> m1 == m3
+ -- False
+ --
+ (Mat rows1) == (Mat rows2) =
+ V.and $ V.zipWith comp rows1 rows2
+ where
+ -- Compare a row, one column at a time.
+ comp row1 row2 = V.and (V.zipWith (==) row1 row2)
+
+
+instance (Show a, Vector v String, Vector w String) => Show (Mat v w a) where
+ -- | Display matrices and vectors as ordinary tuples. This is poor
+ -- practice, but these results are primarily displayed
+ -- interactively and convenience trumps correctness (said the guy
+ -- who insists his vector lengths be statically checked at
+ -- compile-time).
+ --
+ -- Examples:
+ --
+ -- >>> let m = fromList [[1,2],[3,4]] :: Mat2 Int
+ -- >>> show m
+ -- ((1,2),(3,4))
+ --
+ show (Mat rows) =
+ "(" ++ (intercalate "," (V.toList row_strings)) ++ ")"
+ where
+ row_strings = V.map show_vector rows
+ show_vector v1 =
+ "(" ++ (intercalate "," element_strings) ++ ")"
+ where
+ v1l = V.toList v1
+ element_strings = P.map show v1l
+
-type Mat v w a = Vn v (Vn w a)
-type Mat2 a = Mat Vec2D Vec2D a
-type Mat3 a = Mat Vec3D Vec3D a
-type Mat4 a = Mat Vec4D Vec4D a
-- | Convert a matrix to a nested list.
-toList :: (Vector v (Vn w a), Vector w a) => Mat v w a -> [[a]]
-toList m = map V.toList (V.toList m)
+toList :: Mat v w a -> [[a]]
+toList (Mat rows) = map V.toList (V.toList rows)
-- | Create a matrix from a nested list.
-fromList :: (Vector v (Vn w a), Vector w a) => [[a]] -> Mat v w a
-fromList vs = V.fromList $ map V.fromList vs
+fromList :: (Vector v (w a), Vector w a, Vector v a) => [[a]] -> Mat v w a
+fromList vs = Mat (V.fromList $ map V.fromList vs)
-- | Unsafe indexing.
-(!!!) :: (Vector v (Vn w a), Vector w a) => Mat v w a -> (Int, Int) -> a
+(!!!) :: (Vector w a) => Mat v w a -> (Int, Int) -> a
(!!!) m (i, j) = (row m i) ! j
-- | Safe indexing.
-(!!?) :: (Vector v (Vn w a), Vector w a) => Mat v w a
- -> (Int, Int)
- -> Maybe a
-(!!?) m (i, j)
+(!!?) :: Mat v w a -> (Int, Int) -> Maybe a
+(!!?) m@(Mat rows) (i, j)
| i < 0 || j < 0 = Nothing
- | i > V.length m = Nothing
+ | i > V.length rows = Nothing
| otherwise = if j > V.length (row m j)
then Nothing
else Just $ (row m j) ! j
-- | The number of rows in the matrix.
-nrows :: forall v w a. (Vector v (Vn w a), Vector w a) => Mat v w a -> Int
-nrows = V.length
+nrows :: Mat v w a -> Int
+nrows (Mat rows) = V.length rows
-- | The number of columns in the first row of the
-- matrix. Implementation stolen from Data.Vector.Fixed.length.
-ncols :: forall v w a. (Vector v (Vn w a), Vector w a) => Mat v w a -> Int
-ncols _ = arity (undefined :: Dim w)
+ncols :: forall v w a. (Vector w a) => Mat v w a -> Int
+ncols _ = (arity (undefined :: Dim w))
-- | Return the @i@th row of @m@. Unsafe.
-row :: (Vector v (Vn w a), Vector w a) => Mat v w a
- -> Int
- -> Vn w a
-row m i = m ! i
+row :: Mat v w a -> Int -> w a
+row (Mat rows) i = rows ! i
-- | Return the @j@th column of @m@. Unsafe.
-column :: (Vector v a, Vector v (Vn w a), Vector w a) => Mat v w a
- -> Int
- -> Vn v a
-column m j =
- V.map (element j) m
+column :: (Vector v a) => Mat v w a -> Int -> v a
+column (Mat rows) j =
+ V.map (element j) rows
where
element = flip (!)
-- >>> transpose m
-- ((1,3),(2,4))
--
-transpose :: (Vector v (Vn w a),
- Vector w (Vn v a),
+transpose :: (Vector w (v a),
Vector v a,
Vector w a)
=> Mat v w a
-> Mat w v a
-transpose m = V.fromList column_list
+transpose m = Mat $ V.fromList column_list
where
column_list = [ column m i | i <- [0..(ncols m)-1] ]
+
-- | Is @m@ symmetric?
--
-- Examples:
-- >>> symmetric m2
-- False
--
-symmetric :: (Vector v (Vn w a),
+symmetric :: (Vector v (w a),
Vector w a,
v ~ w,
Vector w Bool,
-- ((0,1,2),(1,2,3),(2,3,4))
--
construct :: forall v w a.
- (Vector v (Vn w a),
+ (Vector v (w a),
Vector w a)
=> (Int -> Int -> a)
-> Mat v w a
-construct lambda = rows
+construct lambda = Mat rows
where
-- The arity trick is used in Data.Vector.Fixed.length.
imax = (arity (undefined :: Dim v)) - 1
-- >>> let m1 = fromList [[20,-1], [-1,20]] :: Mat2 Double
-- >>> cholesky m1
-- ((4.47213595499958,-0.22360679774997896),(0.0,4.466542286825459))
--- >>> (transpose (cholesky m1)) `mult` (cholesky m1)
+-- >>> (transpose (cholesky m1)) * (cholesky m1)
-- ((20.000000000000004,-1.0),(-1.0,20.0))
--
cholesky :: forall a v w.
- (RealFloat a,
- Vector v (Vn w a),
- Vector w a)
+ (Algebraic.C a,
+ Vector v (w a),
+ Vector w a,
+ Vector v a)
=> (Mat v w a)
-> (Mat v w a)
cholesky m = construct r
where
r :: Int -> Int -> a
- r i j | i == j = sqrt(m !!! (i,j) - sum [(r k i)**2 | k <- [0..i-1]])
+ r i j | i == j = sqrt(m !!! (i,j) - sum [(r k i)^2 | k <- [0..i-1]])
| i < j =
- (((m !!! (i,j)) - sum [(r k i)*(r k j) | k <- [0..i-1]]))/(r i i)
+ (((m !!! (i,j)) - sum [(r k i) NP.* (r k j) | k <- [0..i-1]]))/(r i i)
| otherwise = 0
+
+-- | Returns True if the given matrix is upper-triangular, and False
+-- otherwise.
+--
+-- Examples:
+--
+-- >>> let m = fromList [[1,0],[1,1]] :: Mat2 Int
+-- >>> is_upper_triangular m
+-- False
+--
+-- >>> let m = fromList [[1,2],[0,3]] :: Mat2 Int
+-- >>> is_upper_triangular m
+-- True
+--
+is_upper_triangular :: (Eq a, Ring.C a, Vector w a) => Mat v w a -> Bool
+is_upper_triangular m =
+ and $ concat results
+ where
+ results = [[ test i j | i <- [0..(nrows m)-1]] | j <- [0..(ncols m)-1] ]
+
+ test :: Int -> Int -> Bool
+ test i j
+ | i <= j = True
+ | otherwise = m !!! (i,j) == 0
+
+
+-- | Returns True if the given matrix is lower-triangular, and False
+-- otherwise.
+--
+-- Examples:
+--
+-- >>> let m = fromList [[1,0],[1,1]] :: Mat2 Int
+-- >>> is_lower_triangular m
+-- True
+--
+-- >>> let m = fromList [[1,2],[0,3]] :: Mat2 Int
+-- >>> is_lower_triangular m
+-- False
+--
+is_lower_triangular :: (Eq a,
+ Ring.C a,
+ Vector w a,
+ Vector w (v a),
+ Vector v a)
+ => Mat v w a
+ -> Bool
+is_lower_triangular = is_upper_triangular . transpose
+
+
+-- | Returns True if the given matrix is triangular, and False
+-- otherwise.
+--
+-- Examples:
+--
+-- >>> let m = fromList [[1,0],[1,1]] :: Mat2 Int
+-- >>> is_triangular m
+-- True
+--
+-- >>> let m = fromList [[1,2],[0,3]] :: Mat2 Int
+-- >>> is_triangular m
+-- True
+--
+-- >>> let m = fromList [[1,2],[3,4]] :: Mat2 Int
+-- >>> is_triangular m
+-- False
+--
+is_triangular :: (Eq a,
+ Ring.C a,
+ Vector w a,
+ Vector w (v a),
+ Vector v a)
+ => Mat v w a
+ -> Bool
+is_triangular m = is_upper_triangular m || is_lower_triangular m
+
+
+-- | Return the (i,j)th minor of m.
+--
+-- Examples:
+--
+-- >>> let m = fromList [[1,2,3],[4,5,6],[7,8,9]] :: Mat3 Int
+-- >>> minor m 0 0 :: Mat2 Int
+-- ((5,6),(8,9))
+-- >>> minor m 1 1 :: Mat2 Int
+-- ((1,3),(7,9))
+--
+minor :: (Dim v ~ S (Dim u),
+ Dim w ~ S (Dim z),
+ Vector z a,
+ Vector u (w a),
+ Vector u (z a))
+ => Mat v w a
+ -> Int
+ -> Int
+ -> Mat u z a
+minor (Mat rows) i j = m
+ where
+ rows' = delete rows i
+ m = Mat $ V.map ((flip delete) j) rows'
+
+
+determinant :: (Eq a,
+ Ring.C a,
+ Vector w a,
+ Vector w (v a),
+ Vector v a,
+ Dim v ~ S r,
+ Dim w ~ S t)
+ => Mat v w a
+ -> a
+determinant m
+ | is_triangular m = product [ m !!! (i,i) | i <- [0..(nrows m)-1] ]
+ | otherwise = undefined --determinant_recursive m
+
+{-
+determinant_recursive :: forall v w a r c.
+ (Eq a,
+ Ring.C a,
+ Vector w a)
+ => Mat (v r) (w c) a
+ -> a
+determinant_recursive m
+ | (ncols m) == 0 || (nrows m) == 0 = error "don't do that"
+ | (ncols m) == 1 && (nrows m) == 1 = m !!! (0,0) -- Base case
+ | otherwise =
+ sum [ (-1)^(1+(toInteger j)) NP.* (m' 1 j) NP.* (det_minor 1 j)
+ | j <- [0..(ncols m)-1] ]
+ where
+ m' i j = m !!! (i,j)
+
+ det_minor :: Int -> Int -> a
+ det_minor i j = determinant (minor m i j)
+-}
+
-- | Matrix multiplication. Our 'Num' instance doesn't define one, and
-- we need additional restrictions on the result type anyway.
--
-- Examples:
--
--- >>> let m1 = fromList [[1,2,3], [4,5,6]] :: Mat Vec2D Vec3D Int
--- >>> let m2 = fromList [[1,2],[3,4],[5,6]] :: Mat Vec3D Vec2D Int
--- >>> m1 `mult` m2
+-- >>> let m1 = fromList [[1,2,3], [4,5,6]] :: Mat D2 D3 Int
+-- >>> let m2 = fromList [[1,2],[3,4],[5,6]] :: Mat D3 D2 Int
+-- >>> m1 * m2
-- ((22,28),(49,64))
--
-mult :: (Num a,
- Vector v (Vn w a),
+infixl 7 *
+(*) :: (Ring.C a,
+ Vector v a,
Vector w a,
- Vector w (Vn z a),
Vector z a,
- Vector v (Vn z a))
+ Vector v (z a))
=> Mat v w a
-> Mat w z a
-> Mat v z a
-mult m1 m2 = construct lambda
+(*) m1 m2 = construct lambda
where
lambda i j =
- sum [(m1 !!! (i,k)) * (m2 !!! (k,j)) | k <- [0..(ncols m1)-1] ]
+ sum [(m1 !!! (i,k)) NP.* (m2 !!! (k,j)) | k <- [0..(ncols m1)-1] ]
+
+
+
+instance (Ring.C a,
+ Vector v (w a),
+ Vector w a)
+ => Additive.C (Mat v w a) where
+
+ (Mat rows1) + (Mat rows2) =
+ Mat $ V.zipWith (V.zipWith (+)) rows1 rows2
+
+ (Mat rows1) - (Mat rows2) =
+ Mat $ V.zipWith (V.zipWith (-)) rows1 rows2
+
+ zero = Mat (V.replicate $ V.replicate (fromInteger 0))
+
+
+instance (Ring.C a,
+ Vector v (w a),
+ Vector w a,
+ v ~ w)
+ => Ring.C (Mat v w a) where
+ -- The first * is ring multiplication, the second is matrix
+ -- multiplication.
+ m1 * m2 = m1 * m2
+
+
+instance (Ring.C a,
+ Vector v (w a),
+ Vector w a)
+ => Module.C a (Mat v w a) where
+ -- We can multiply a matrix by a scalar of the same type as its
+ -- elements.
+ x *> (Mat rows) = Mat $ V.map (V.map (NP.* x)) rows
+
+
+instance (Algebraic.C a,
+ ToRational.C a,
+ Vector v (w a),
+ Vector w a,
+ Vector v a,
+ Vector v [a])
+ => Normed (Mat v w a) where
+ -- | Generic p-norms. The usual norm in R^n is (norm_p 2). We treat
+ -- all matrices as big vectors.
+ --
+ -- Examples:
+ --
+ -- >>> let v1 = vec2d (3,4)
+ -- >>> norm_p 1 v1
+ -- 7.0
+ -- >>> norm_p 2 v1
+ -- 5.0
+ --
+ norm_p p (Mat rows) =
+ (root p') $ sum [(fromRational' $ toRational x)^p' | x <- xs]
+ where
+ p' = toInteger p
+ xs = concat $ V.toList $ V.map V.toList rows
+
+ -- | The infinity norm. We don't use V.maximum here because it
+ -- relies on a type constraint that the vector be non-empty and I
+ -- don't know how to pattern match it away.
+ --
+ -- Examples:
+ --
+ -- >>> let v1 = vec3d (1,5,2)
+ -- >>> norm_infty v1
+ -- 5
+ --
+ norm_infty m@(Mat rows)
+ | nrows m == 0 || ncols m == 0 = 0
+ | otherwise =
+ fromRational' $ toRational $
+ P.maximum $ V.toList $ V.map (P.maximum . V.toList) rows
+
+
+
+
+
+-- Vector helpers. We want it to be easy to create low-dimension
+-- column vectors, which are nx1 matrices.
+
+-- | Convenient constructor for 2D vectors.
+--
+-- Examples:
+--
+-- >>> import Roots.Simple
+-- >>> let h = 0.5 :: Double
+-- >>> let g1 (Mat (D2 (D1 x) (D1 y))) = 1.0 + h NP.* exp(-(x^2))/(1.0 + y^2)
+-- >>> let g2 (Mat (D2 (D1 x) (D1 y))) = 0.5 + h NP.* atan(x^2 + y^2)
+-- >>> let g u = vec2d ((g1 u), (g2 u))
+-- >>> let u0 = vec2d (1.0, 1.0)
+-- >>> let eps = 1/(10^9)
+-- >>> fixed_point g eps u0
+-- ((1.0728549599342185),(1.0820591495686167))
+--
+vec1d :: (a) -> Mat D1 D1 a
+vec1d (x) = Mat (D1 (D1 x))
+
+vec2d :: (a,a) -> Mat D2 D1 a
+vec2d (x,y) = Mat (D2 (D1 x) (D1 y))
+
+vec3d :: (a,a,a) -> Mat D3 D1 a
+vec3d (x,y,z) = Mat (D3 (D1 x) (D1 y) (D1 z))
+
+vec4d :: (a,a,a,a) -> Mat D4 D1 a
+vec4d (w,x,y,z) = Mat (D4 (D1 w) (D1 x) (D1 y) (D1 z))
+
+-- Since we commandeered multiplication, we need to create 1x1
+-- matrices in order to multiply things.
+scalar :: a -> Mat D1 D1 a
+scalar x = Mat (D1 (D1 x))
+
+dot :: (RealRing.C a,
+ Dim w ~ N1,
+ Dim v ~ S n,
+ Vector v a,
+ Vector w a,
+ Vector w (v a),
+ Vector w (w a))
+ => Mat v w a
+ -> Mat v w a
+ -> a
+v1 `dot` v2 = ((transpose v1) * v2) !!! (0, 0)
+
+
+-- | The angle between @v1@ and @v2@ in Euclidean space.
+--
+-- Examples:
+--
+-- >>> let v1 = vec2d (1.0, 0.0)
+-- >>> let v2 = vec2d (0.0, 1.0)
+-- >>> angle v1 v2 == pi/2.0
+-- True
+--
+angle :: (Transcendental.C a,
+ RealRing.C a,
+ Dim w ~ N1,
+ Dim v ~ S n,
+ Vector w (w a),
+ Vector v [a],
+ Vector v a,
+ Vector w a,
+ Vector v (w a),
+ Vector w (v a),
+ ToRational.C a)
+ => Mat v w a
+ -> Mat v w a
+ -> a
+angle v1 v2 =
+ acos theta
+ where
+ theta = (recip norms) NP.* (v1 `dot` v2)
+ norms = (norm v1) NP.* (norm v2)