- show f = "Face (Cube_" ++ (show i') ++ "," ++ (show j') ++ "," ++
- (show k') ++ ") " ++ "(v0: " ++ (show (v0 f)) ++ ") (v1: " ++
- (show (v1 f)) ++ ") (v2: " ++ (show (v2 f)) ++ ") (v3: " ++
- (show (v3 f)) ++ ")\n\n"
- where
- i' = i (cube f)
- j' = j (cube f)
- k' = k (cube f)
-
-instance ThreeDimensional Face where
- center f = ((v0 f) + (v1 f) + (v2 f) + (v3 f)) `scale` (1/4)
- -- Too lazy to implement this right now.
- contains_point _ _ = False
-
--- The top face of the cube.
-face0 :: Cube -> Face
-face0 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (-delta, delta, delta)
- v1' = (center c) + (delta, delta, delta)
- v2' = (center c) + (delta, -delta, delta)
- v3' = (center c) + (-delta, -delta, delta)
-
--- The right face of the cube.
-face1 :: Cube -> Face
-face1 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (delta, delta, delta)
- v1' = (center c) + (delta, delta, -delta)
- v2' = (center c) + (delta, -delta, -delta)
- v3' = (center c) + (delta, -delta, delta)
-
-
--- The bottom face of the cube.
-face2 :: Cube -> Face
-face2 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (delta, delta, -delta)
- v1' = (center c) + (-delta, delta, -delta)
- v2' = (center c) + (-delta, -delta, -delta)
- v3' = (center c) + (delta, -delta, -delta)
-
-
--- The left face of the cube.
-face3 :: Cube -> Face
-face3 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (-delta, delta, -delta)
- v1' = (center c) + (-delta, delta, delta)
- v2' = (center c) + (-delta, -delta, delta)
- v3' = (center c) + (-delta, -delta, -delta)
-
-
--- The front face of the cube.
-face4 :: Cube -> Face
-face4 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (-delta, -delta, delta)
- v1' = (center c) + (delta, -delta, delta)
- v2' = (center c) + (delta, -delta, -delta)
- v3' = (center c) + (-delta, -delta, -delta)
-
-
--- The back face of the cube.
-face5 :: Cube -> Face
-face5 c = Face c v0' v1' v2' v3'
- where
- g = grid c
- delta = (1/2)*(h g)
- v0' = (center c) + (-delta, delta, -delta)
- v1' = (center c) + (delta, delta, -delta)
- v2' = (center c) + (delta, delta, delta)
- v3' = (center c) + (-delta, delta, delta)
-
-
-tetrahedron0 :: Face -> Tetrahedron
-tetrahedron0 f =
- Tetrahedron c v0' v1' v2' v3'
- where
- c = cube f
- v0' = v0 f
- v1' = v1 f
- v2' = center f
- v3' = center c
-
-tetrahedron1 :: Face -> Tetrahedron
-tetrahedron1 f =
- Tetrahedron c v0' v1' v2' v3'
- where
- c = cube f
- v0' = v1 f
- v1' = v2 f
- v2' = center f
- v3' = center c
-
-
-tetrahedron2 :: Face -> Tetrahedron
-tetrahedron2 f =
- Tetrahedron c v0' v1' v2' v3'
- where
- c = cube f
- v0' = v2 f
- v1' = v3 f
- v2' = center f
- v3' = center c
-
-
-tetrahedron3 :: Face -> Tetrahedron
-tetrahedron3 f =
- Tetrahedron c v0' v1' v2' v3'
- where
- c = cube f
- v0' = v3 f
- v1' = v0 f
- v2' = center f
- v3' = center c
-
-tetrahedrons :: Cube -> [Tetrahedron]
-tetrahedrons c =
- concat [
- [tetrahedron0 f0, tetrahedron1 f0, tetrahedron2 f0, tetrahedron3 f0],
- [tetrahedron0 f1, tetrahedron1 f1, tetrahedron2 f1, tetrahedron3 f2],
- [tetrahedron0 f2, tetrahedron1 f2, tetrahedron2 f2, tetrahedron3 f2],
- [tetrahedron0 f3, tetrahedron1 f3, tetrahedron2 f3, tetrahedron3 f3],
- [tetrahedron0 f4, tetrahedron1 f4, tetrahedron2 f4, tetrahedron3 f4],
- [tetrahedron0 f5, tetrahedron1 f5, tetrahedron2 f5, tetrahedron3 f5] ]
- where
- f0 = face0 c
- f1 = face1 c
- f2 = face2 c
- f3 = face3 c
- f4 = face4 c
- f5 = face5 c