From: Michael Orlitzky Date: Sun, 16 Oct 2016 01:49:12 +0000 (-0400) Subject: Remove a few completed TODO items. X-Git-Tag: 0.1.0~125 X-Git-Url: https://gitweb.michael.orlitzky.com/?a=commitdiff_plain;h=f8fecdbad5e7c25c5e87b1b4b652b9fa694f0ace;p=dunshire.git Remove a few completed TODO items. --- diff --git a/TODO b/TODO index 373ef49..6b2a90a 100644 --- a/TODO +++ b/TODO @@ -1,24 +1,18 @@ 1. Add unit testing for crazier things like random invertible matrices. -2. Copy the intro from my thesis into README.rst, and add a section - explaining the CVXOPT formulation. +2. Try to eliminate the code in matrices.py. -3. Try to eliminate the code in matrices.py. +3. Make it work on a cartesian product of cones in the correct order. -4. Make it work on a cartesian product of cones in the correct order. - -5. Make it work on a cartesian product of cones in the wrong order +4. Make it work on a cartesian product of cones in the wrong order (apply a perm utation before/after). -6. Rename all of my variables so that they don't conflict with CVXOPT. +5. Rename all of my variables so that they don't conflict with CVXOPT. Maybe x -> xi and y -> gamma in my paper, if that works out. -7. Make sure we have the dimensions of the PSD cone correct. +6. Make sure we have the dimensions of the PSD cone correct. -8. Come up with a fast heuristic (like making nu huge and taking e1 as +7. Come up with a fast heuristic (like making nu huge and taking e1 as our point) that finds a primal feasible point. -9. We only need to include the API docs for dunshire.games in the - "user manual;" everything else can go in an appendix. - -10. Should our one exception also spit out the game parameters? +8. Should our one exception also spit out the game parameters?