from dunshire.games import SymmetricLinearGame
from dunshire.matrices import (append_col, append_row, identity)
-MAX_COND = 150
+MAX_COND = 125
"""
The maximum condition number of a randomly-generated game. When the
condition number of the games gets too high, we start to see
:class:`PoorScalingException` being thrown. There's no science to
choosing the upper bound -- it got lowered until those exceptions
-stopped popping up.
+stopped popping up. It's at ``125`` because ``129`` doesn't work.
"""
RANDOM_MAX = 10