#include "svgtiny_internal.h"
#undef GRADIENT_DEBUG
-
-static svgtiny_code svgtiny_parse_linear_gradient(dom_element *linear,
- struct svgtiny_parse_state_gradient *grad,
- struct svgtiny_parse_state *state);
-static float svgtiny_parse_gradient_offset(const char *s);
-static void svgtiny_path_bbox(float *p, unsigned int n,
- float *x0, float *y0, float *x1, float *y1);
-static void svgtiny_invert_matrix(float *m, float *inv);
+/* set to add vector shape in output */
+#undef GRADIENT_DEBUG_VECTOR
/**
- * Find a gradient by id and parse it.
+ * Get the bounding box of path.
*/
-
-svgtiny_code svgtiny_find_gradient(const char *id,
- size_t idlen,
- struct svgtiny_parse_state_gradient *grad,
- struct svgtiny_parse_state *state)
+static void
+svgtiny_path_bbox(float *p,
+ unsigned int n,
+ float *x0, float *y0, float *x1, float *y1)
{
- dom_element *gradient;
- dom_string *id_str, *name;
- dom_exception exc;
- svgtiny_code res = svgtiny_OK;
+ unsigned int j;
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "svgtiny_find_gradient: id \"%.*s\"\n", idlen, id);
- #endif
+ *x0 = *x1 = p[1];
+ *y0 = *y1 = p[2];
- grad->linear_gradient_stop_count = 0;
- if (grad->gradient_x1 != NULL)
- dom_string_unref(grad->gradient_x1);
- if (grad->gradient_y1 != NULL)
- dom_string_unref(grad->gradient_y1);
- if (grad->gradient_x2 != NULL)
- dom_string_unref(grad->gradient_x2);
- if (grad->gradient_y2 != NULL)
- dom_string_unref(grad->gradient_y2);
- grad->gradient_x1 = dom_string_ref(state->interned_zero_percent);
- grad->gradient_y1 = dom_string_ref(state->interned_zero_percent);
- grad->gradient_x2 = dom_string_ref(state->interned_hundred_percent);
- grad->gradient_y2 = dom_string_ref(state->interned_zero_percent);
- grad->gradient_user_space_on_use = false;
- grad->gradient_transform.a = 1;
- grad->gradient_transform.b = 0;
- grad->gradient_transform.c = 0;
- grad->gradient_transform.d = 1;
- grad->gradient_transform.e = 0;
- grad->gradient_transform.f = 0;
+ for (j = 0; j != n; ) {
+ unsigned int points = 0;
+ unsigned int k;
+ switch ((int) p[j]) {
+ case svgtiny_PATH_MOVE:
+ case svgtiny_PATH_LINE:
+ points = 1;
+ break;
+ case svgtiny_PATH_CLOSE:
+ points = 0;
+ break;
+ case svgtiny_PATH_BEZIER:
+ points = 3;
+ break;
+ default:
+ assert(0);
+ }
+ j++;
+ for (k = 0; k != points; k++) {
+ float x = p[j], y = p[j + 1];
+ if (x < *x0)
+ *x0 = x;
+ else if (*x1 < x)
+ *x1 = x;
+ if (y < *y0)
+ *y0 = y;
+ else if (*y1 < y)
+ *y1 = y;
+ j += 2;
+ }
+ }
+}
- exc = dom_string_create_interned((const uint8_t *) id, idlen, &id_str);
- if (exc != DOM_NO_ERR)
- return svgtiny_SVG_ERROR;
- exc = dom_document_get_element_by_id(state->document, id_str, &gradient);
- dom_string_unref(id_str);
- if (exc != DOM_NO_ERR || gradient == NULL) {
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "gradient \"%.*s\" not found\n", idlen, id);
- #endif
- return svgtiny_SVG_ERROR;
+/**
+ * Invert a transformation matrix.
+ *
+ * svg transform matrix
+ * | a c e |
+ * | b d f |
+ * | 0 0 1 |
+ */
+static inline void
+svgtiny_invert_matrix(const struct svgtiny_transformation_matrix *m,
+ struct svgtiny_transformation_matrix *inv)
+{
+ float determinant = m->a * m->d - m->b * m->c;
+ inv->a = m->d / determinant;
+ inv->b = -m->b / determinant;
+ inv->c = -m->c / determinant;
+ inv->d = m->a / determinant;
+ inv->e = (m->c * m->f - m->d * m->e) / determinant;
+ inv->f = (m->b * m->e - m->a * m->f) / determinant;
+}
+
+
+static svgtiny_code
+parse_gradient_stops(dom_element *linear,
+ struct svgtiny_parse_state_gradient *grad,
+ struct svgtiny_parse_state *state)
+{
+ unsigned int i = 0;
+ dom_exception exc;
+ dom_nodelist *stops;
+ uint32_t listlen, stopnr;
+
+ exc = dom_element_get_elements_by_tag_name(linear,
+ state->interned_stop,
+ &stops);
+ if (exc != DOM_NO_ERR) {
+ return svgtiny_LIBDOM_ERROR;
+ }
+ if (stops == NULL) {
+ /* no stops */
+ return svgtiny_OK;
}
- exc = dom_node_get_node_name(gradient, &name);
+ exc = dom_nodelist_get_length(stops, &listlen);
if (exc != DOM_NO_ERR) {
- dom_node_unref(gradient);
- return svgtiny_SVG_ERROR;
+ dom_nodelist_unref(stops);
+ return svgtiny_LIBDOM_ERROR;
}
- if (dom_string_isequal(name, state->interned_linearGradient)) {
- res = svgtiny_parse_linear_gradient(gradient, grad, state);
+ for (stopnr = 0; stopnr < listlen; ++stopnr) {
+ dom_element *stop;
+ float offset = -1;
+ svgtiny_colour color = svgtiny_TRANSPARENT;
+ svgtiny_code res;
+ struct svgtiny_parse_internal_operation ops[] = {
+ {
+ state->interned_stop_color,
+ SVGTIOP_COLOR,
+ NULL,
+ &color
+ }, {
+ state->interned_offset,
+ SVGTIOP_OFFSET,
+ NULL,
+ &offset
+ }, {
+ NULL, SVGTIOP_NONE, NULL, NULL
+ },
+ };
+
+
+ exc = dom_nodelist_item(stops, stopnr,
+ (dom_node **)(void *)&stop);
+ if (exc != DOM_NO_ERR)
+ continue;
+
+ res = svgtiny_parse_attributes(stop, state, ops);
+ if (res != svgtiny_OK) {
+ /* stop attributes produced error, skip stop */
+ continue;
+ }
+ ops[1].key = NULL; /* offset is not a style */
+ svgtiny_parse_inline_style(stop, state, ops);
+
+ if (offset != -1 && color != svgtiny_TRANSPARENT) {
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "stop %g %x\n", offset, color);
+#endif
+ grad->gradient_stop[i].offset = offset;
+ grad->gradient_stop[i].color = color;
+ i++;
+ }
+ dom_node_unref(stop);
+ if (i == svgtiny_MAX_STOPS)
+ break;
}
- dom_node_unref(gradient);
- dom_string_unref(name);
+ dom_nodelist_unref(stops);
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "linear_gradient_stop_count %i\n",
- grad->linear_gradient_stop_count);
- #endif
+ if (i > 0) {
+ grad->linear_gradient_stop_count = i;
+ }
- return res;
+ return svgtiny_OK;
}
*
* http://www.w3.org/TR/SVG11/pservers#LinearGradients
*/
-
-svgtiny_code svgtiny_parse_linear_gradient(dom_element *linear,
- struct svgtiny_parse_state_gradient *grad,
- struct svgtiny_parse_state *state)
+static svgtiny_code
+svgtiny_parse_linear_gradient(dom_element *linear,
+ struct svgtiny_parse_state_gradient *grad,
+ struct svgtiny_parse_state *state)
{
- unsigned int i = 0;
dom_string *attr;
dom_exception exc;
- dom_nodelist *stops;
exc = dom_element_get_attribute(linear, state->interned_href, &attr);
if (exc == DOM_NO_ERR && attr != NULL) {
dom_string_byte_length(attr),
&tm);
- #ifdef GRADIENT_DEBUG
+#ifdef GRADIENT_DEBUG
fprintf(stderr, "transform %g %g %g %g %g %g\n",
tm.a, tm.b, tm.c, tm.d, tm.e, tm.f);
- #endif
+#endif
grad->gradient_transform.a = tm.a;
grad->gradient_transform.b = tm.b;
grad->gradient_transform.c = tm.c;
dom_string_unref(attr);
}
- exc = dom_element_get_elements_by_tag_name(linear,
- state->interned_stop,
- &stops);
- if (exc == DOM_NO_ERR && stops != NULL) {
- uint32_t listlen, stopnr;
- exc = dom_nodelist_get_length(stops, &listlen);
- if (exc != DOM_NO_ERR) {
- dom_nodelist_unref(stops);
- goto no_more_stops;
- }
-
- for (stopnr = 0; stopnr < listlen; ++stopnr) {
- dom_element *stop;
- float offset = -1;
- svgtiny_colour color = svgtiny_TRANSPARENT;
- exc = dom_nodelist_item(stops, stopnr,
- (dom_node **) (void *) &stop);
- if (exc != DOM_NO_ERR)
- continue;
- exc = dom_element_get_attribute(stop,
- state->interned_offset,
- &attr);
- if (exc == DOM_NO_ERR && attr != NULL) {
- char *s = strndup(dom_string_data(attr),
- dom_string_byte_length(attr));
- offset = svgtiny_parse_gradient_offset(s);
- free(s);
- dom_string_unref(attr);
- }
- exc = dom_element_get_attribute(stop,
- state->interned_stop_color,
- &attr);
- if (exc == DOM_NO_ERR && attr != NULL) {
- svgtiny_parse_color(dom_string_data(attr),
- dom_string_byte_length(attr), &color);
- dom_string_unref(attr);
- }
- exc = dom_element_get_attribute(stop,
- state->interned_style,
- &attr);
- if (exc == DOM_NO_ERR && attr != NULL) {
- struct svgtiny_parse_inline_style_op styles[]={
- {
- state->interned_stop_color,
- ISTYLEOP_COLOR,
- NULL,
- &color
- },{
- NULL, ISTYLEOP_NONE, NULL, NULL
- },
- };
- svgtiny_parse_inline_style(dom_string_data(attr),
- dom_string_byte_length(attr),
- state,
- styles);
- dom_string_unref(attr);
- }
- if (offset != -1 && color != svgtiny_TRANSPARENT) {
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "stop %g %x\n", offset, color);
- #endif
- grad->gradient_stop[i].offset = offset;
- grad->gradient_stop[i].color = color;
- i++;
- }
- dom_node_unref(stop);
- if (i == svgtiny_MAX_STOPS)
- break;
- }
-
- dom_nodelist_unref(stops);
- }
-no_more_stops:
- if (i > 0)
- grad->linear_gradient_stop_count = i;
-
- return svgtiny_OK;
+ return parse_gradient_stops(linear, grad, state);
}
-float svgtiny_parse_gradient_offset(const char *s)
-{
- int num_length = strspn(s, "0123456789+-.");
- const char *unit = s + num_length;
- float n = atof((const char *) s);
-
- if (unit[0] == 0)
- ;
- else if (unit[0] == '%')
- n /= 100.0;
- else
- return -1;
-
- if (n < 0)
- n = 0;
- if (1 < n)
- n = 1;
- return n;
-}
+struct grad_point {
+ float x, y, r;
+};
+struct grad_vector {
+ float x0;
+ float y0;
+ float x1;
+ float y1;
+};
-/**
- * Add a path with a linear gradient fill to the svgtiny_diagram.
- */
-svgtiny_code svgtiny_add_path_linear_gradient(float *p, unsigned int n,
- struct svgtiny_parse_state *state)
+static void
+compute_gradient_vector(float *p,
+ unsigned int n,
+ struct svgtiny_parse_state *state,
+ struct svgtiny_parse_state_gradient *grad,
+ struct grad_vector *vector)
{
- struct grad_point {
- float x, y, r;
- };
float object_x0, object_y0, object_x1, object_y1;
- float gradient_x0, gradient_y0, gradient_x1, gradient_y1,
- gradient_dx, gradient_dy;
- float trans[6];
- unsigned int steps = 10;
- float x0 = 0, y0 = 0, x0_trans, y0_trans, r0; /* segment start point */
- float x1, y1, x1_trans, y1_trans, r1; /* segment end point */
- /* segment control points (beziers only) */
- float c0x = 0, c0y = 0, c1x = 0, c1y = 0;
- float gradient_norm_squared;
- struct svgtiny_list *pts;
- float min_r = 1000;
- unsigned int min_pt = 0;
- unsigned int j;
- unsigned int stop_count;
- unsigned int current_stop;
- float last_stop_r;
- float current_stop_r;
- int red0, green0, blue0, red1, green1, blue1;
- unsigned int t, a, b;
- struct svgtiny_parse_state_gradient *grad;
-
- assert(state->fill == svgtiny_LINEAR_GRADIENT);
- grad = &state->fill_grad;
/* determine object bounding box */
svgtiny_path_bbox(p, n, &object_x0, &object_y0, &object_x1, &object_y1);
- #ifdef GRADIENT_DEBUG
+#ifdef GRADIENT_DEBUG_VECTOR
fprintf(stderr, "object bbox: (%g %g) (%g %g)\n",
- object_x0, object_y0, object_x1, object_y1);
- #endif
+ object_x0, object_y0, object_x1, object_y1);
+#endif
if (!grad->gradient_user_space_on_use) {
svgtiny_parse_length(dom_string_data(grad->gradient_x1),
dom_string_byte_length(grad->gradient_x1),
object_x1 - object_x0,
- &gradient_x0);
- gradient_x0 += object_x0;
+ &vector->x0);
svgtiny_parse_length(dom_string_data(grad->gradient_y1),
dom_string_byte_length(grad->gradient_y1),
object_y1 - object_y0,
- &gradient_y0);
- gradient_y0 += object_y0;
+ &vector->y0);
svgtiny_parse_length(dom_string_data(grad->gradient_x2),
dom_string_byte_length(grad->gradient_x2),
object_x1 - object_x0,
- &gradient_x1);
- gradient_x1 += object_x0;
+ &vector->x1);
svgtiny_parse_length(dom_string_data(grad->gradient_y2),
dom_string_byte_length(grad->gradient_y2),
object_y1 - object_y0,
- &gradient_y1);
- gradient_y1 += object_y0;
+ &vector->y1);
+
+ vector->x0 += object_x0;
+ vector->y0 += object_y0;
+ vector->x1 += object_x0;
+ vector->y1 += object_y0;
} else {
svgtiny_parse_length(dom_string_data(grad->gradient_x1),
dom_string_byte_length(grad->gradient_x1),
state->viewport_width,
- &gradient_x0);
+ &vector->x0);
svgtiny_parse_length(dom_string_data(grad->gradient_y1),
dom_string_byte_length(grad->gradient_y1),
state->viewport_height,
- &gradient_y0);
+ &vector->y0);
svgtiny_parse_length(dom_string_data(grad->gradient_x2),
dom_string_byte_length(grad->gradient_x2),
state->viewport_width,
- &gradient_x1);
+ &vector->x1);
svgtiny_parse_length(dom_string_data(grad->gradient_y2),
dom_string_byte_length(grad->gradient_y2),
state->viewport_height,
- &gradient_y1);
+ &vector->y1);
}
- gradient_dx = gradient_x1 - gradient_x0;
- gradient_dy = gradient_y1 - gradient_y0;
- #ifdef GRADIENT_DEBUG
+
+#ifdef GRADIENT_DEBUG_VECTOR
fprintf(stderr, "gradient vector: (%g %g) => (%g %g)\n",
- gradient_x0, gradient_y0, gradient_x1, gradient_y1);
- #endif
+ vector->x0, vector->y0, vector->x1, vector->y1);
+#endif
- /* show theoretical gradient strips for debugging */
- /*unsigned int strips = 10;
- for (unsigned int z = 0; z != strips; z++) {
- float f0, fd, strip_x0, strip_y0, strip_dx, strip_dy;
- f0 = (float) z / (float) strips;
- fd = (float) 1 / (float) strips;
- strip_x0 = gradient_x0 + f0 * gradient_dx;
- strip_y0 = gradient_y0 + f0 * gradient_dy;
- strip_dx = fd * gradient_dx;
- strip_dy = fd * gradient_dy;
- fprintf(stderr, "strip %i vector: (%g %g) + (%g %g)\n",
- z, strip_x0, strip_y0, strip_dx, strip_dy);
+}
- float *p = malloc(13 * sizeof p[0]);
- if (!p)
- return svgtiny_OUT_OF_MEMORY;
- p[0] = svgtiny_PATH_MOVE;
- p[1] = strip_x0 + (strip_dy * 3);
- p[2] = strip_y0 - (strip_dx * 3);
- p[3] = svgtiny_PATH_LINE;
- p[4] = p[1] + strip_dx;
- p[5] = p[2] + strip_dy;
- p[6] = svgtiny_PATH_LINE;
- p[7] = p[4] - (strip_dy * 6);
- p[8] = p[5] + (strip_dx * 6);
- p[9] = svgtiny_PATH_LINE;
- p[10] = p[7] - strip_dx;
- p[11] = p[8] - strip_dy;
- p[12] = svgtiny_PATH_CLOSE;
- svgtiny_transform_path(p, 13, state);
- struct svgtiny_shape *shape = svgtiny_add_shape(state);
- if (!shape) {
- free(p);
- return svgtiny_OUT_OF_MEMORY;
- }
- shape->path = p;
- shape->path_length = 13;
- shape->fill = svgtiny_TRANSPARENT;
- shape->stroke = svgtiny_RGB(0, 0xff, 0);
- state->diagram->shape_count++;
- }*/
- /* invert gradient transform for applying to vertices */
- svgtiny_invert_matrix(&grad->gradient_transform.a, trans);
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "inverse transform %g %g %g %g %g %g\n",
- trans[0], trans[1], trans[2], trans[3],
- trans[4], trans[5]);
- #endif
+/* compute points on the path */
+static svgtiny_code
+compute_grad_points(float *p,
+ unsigned int n,
+ struct svgtiny_transformation_matrix *trans,
+ struct grad_vector *vector,
+ struct svgtiny_list *pts,
+ unsigned int *min_pt)
+{
+ float gradient_norm_squared;
+ float gradient_dx;
+ float gradient_dy;
+ unsigned int j;
+ float min_r = 1000;
+ float x0 = 0, y0 = 0, x0_trans, y0_trans, r0; /* segment start point */
+ float x1, y1, x1_trans, y1_trans, r1; /* segment end point */
+ float c0x = 0, c0y = 0, c1x = 0, c1y = 0; /* segment control points (beziers only) */
+ unsigned int steps = 10;
+
+ gradient_dx = vector->x1 - vector->x0;
+ gradient_dy = vector->y1 - vector->y0;
+
+ gradient_norm_squared = gradient_dx * gradient_dx + gradient_dy * gradient_dy;
- /* compute points on the path for triangle vertices */
/* r, r0, r1 are distance along gradient vector */
- gradient_norm_squared = gradient_dx * gradient_dx +
- gradient_dy * gradient_dy;
- pts = svgtiny_list_create(sizeof (struct grad_point));
- if (!pts) {
- free(p);
- return svgtiny_OUT_OF_MEMORY;
- }
for (j = 0; j != n; ) {
int segment_type = (int) p[j];
struct grad_point *point;
}
assert(segment_type == svgtiny_PATH_CLOSE ||
- segment_type == svgtiny_PATH_LINE ||
- segment_type == svgtiny_PATH_BEZIER);
+ segment_type == svgtiny_PATH_LINE ||
+ segment_type == svgtiny_PATH_BEZIER);
/* start point (x0, y0) */
- x0_trans = trans[0]*x0 + trans[2]*y0 + trans[4];
- y0_trans = trans[1]*x0 + trans[3]*y0 + trans[5];
- r0 = ((x0_trans - gradient_x0) * gradient_dx +
- (y0_trans - gradient_y0) * gradient_dy) /
- gradient_norm_squared;
+ x0_trans = trans->a * x0 + trans->c * y0 + trans->e;
+ y0_trans = trans->b * x0 + trans->d * y0 + trans->f;
+ r0 = ((x0_trans - vector->x0) * gradient_dx +
+ (y0_trans - vector->y0) * gradient_dy) /
+ gradient_norm_squared;
point = svgtiny_list_push(pts);
if (!point) {
- free(p);
- svgtiny_list_free(pts);
return svgtiny_OUT_OF_MEMORY;
}
point->x = x0;
point->r = r0;
if (r0 < min_r) {
min_r = r0;
- min_pt = svgtiny_list_size(pts) - 1;
+ *min_pt = svgtiny_list_size(pts) - 1;
}
/* end point (x1, y1) */
y1 = p[j + 6];
j += 7;
}
- x1_trans = trans[0]*x1 + trans[2]*y1 + trans[4];
- y1_trans = trans[1]*x1 + trans[3]*y1 + trans[5];
- r1 = ((x1_trans - gradient_x0) * gradient_dx +
- (y1_trans - gradient_y0) * gradient_dy) /
- gradient_norm_squared;
+ x1_trans = trans->a * x1 + trans->c * y1 + trans->e;
+ y1_trans = trans->b * x1 + trans->d * y1 + trans->f;
+ r1 = ((x1_trans - vector->x0) * gradient_dx +
+ (y1_trans - vector->y0) * gradient_dy) /
+ gradient_norm_squared;
/* determine steps from change in r */
if (steps == 0)
steps = 1;
- #ifdef GRADIENT_DEBUG
- fprintf(stderr, "r0 %g, r1 %g, steps %i\n",
- r0, r1, steps);
- #endif
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "r0 %g, r1 %g, steps %i\n", r0, r1, steps);
+#endif
/* loop through intermediate points */
for (z = 1; z != steps; z++) {
x = (1-t) * x0 + t * x1;
y = (1-t) * y0 + t * y1;
}
- x_trans = trans[0]*x + trans[2]*y + trans[4];
- y_trans = trans[1]*x + trans[3]*y + trans[5];
- r = ((x_trans - gradient_x0) * gradient_dx +
- (y_trans - gradient_y0) * gradient_dy) /
- gradient_norm_squared;
- #ifdef GRADIENT_DEBUG
+ x_trans = trans->a * x + trans->c * y + trans->e;
+ y_trans = trans->b * x + trans->d * y + trans->f;
+ r = ((x_trans - vector->x0) * gradient_dx +
+ (y_trans - vector->y0) * gradient_dy) /
+ gradient_norm_squared;
+#ifdef GRADIENT_DEBUG
fprintf(stderr, "(%g %g [%g]) ", x, y, r);
- #endif
+#endif
point = svgtiny_list_push(pts);
if (!point) {
- free(p);
- svgtiny_list_free(pts);
return svgtiny_OUT_OF_MEMORY;
}
point->x = x;
point->r = r;
if (r < min_r) {
min_r = r;
- min_pt = svgtiny_list_size(pts) - 1;
+ *min_pt = svgtiny_list_size(pts) - 1;
}
}
- #ifdef GRADIENT_DEBUG
+#ifdef GRADIENT_DEBUG
fprintf(stderr, "\n");
- #endif
+#endif
/* next segment start point is this segment end point */
x0 = x1;
y0 = y1;
}
- #ifdef GRADIENT_DEBUG
+#ifdef GRADIENT_DEBUG
fprintf(stderr, "pts size %i, min_pt %i, min_r %.3f\n",
- svgtiny_list_size(pts), min_pt, min_r);
- #endif
+ svgtiny_list_size(pts), *min_pt, min_r);
+#endif
+ return svgtiny_OK;
+}
- /* There must be at least a single point for the gradient */
- if (svgtiny_list_size(pts) == 0) {
- svgtiny_list_free(pts);
- free(p);
- return svgtiny_OK;
- }
+#ifdef GRADIENT_DEBUG
+/**
+ * show theoretical gradient strips for debugging
+ */
+static svgtiny_code
+add_debug_gradient_strips(struct svgtiny_parse_state *state,
+ struct grad_vector *vector)
+{
+ float gradient_dx = vector->x1 - vector->x0;
+ float gradient_dy = vector->y1 - vector->y0;
+ unsigned int strips = 10;
+ for (unsigned int z = 0; z != strips; z++) {
+ float f0, fd, strip_x0, strip_y0, strip_dx, strip_dy;
+ f0 = (float) z / (float) strips;
+ fd = (float) 1 / (float) strips;
+ strip_x0 = vector->x0 + f0 * gradient_dx;
+ strip_y0 = vector->y0 + f0 * gradient_dy;
+ strip_dx = fd * gradient_dx;
+ strip_dy = fd * gradient_dy;
+ fprintf(stderr, "strip %i vector: (%g %g) + (%g %g)\n",
+ z, strip_x0, strip_y0, strip_dx, strip_dy);
- /* render triangles */
- stop_count = grad->linear_gradient_stop_count;
- assert(2 <= stop_count);
- current_stop = 0;
- last_stop_r = 0;
- current_stop_r = grad->gradient_stop[0].offset;
- red0 = red1 = svgtiny_RED(grad->gradient_stop[0].color);
- green0 = green1 = svgtiny_GREEN(grad->gradient_stop[0].color);
- blue0 = blue1 = svgtiny_BLUE(grad->gradient_stop[0].color);
- t = min_pt;
- a = (min_pt + 1) % svgtiny_list_size(pts);
- b = min_pt == 0 ? svgtiny_list_size(pts) - 1 : min_pt - 1;
- while (a != b) {
- struct grad_point *point_t = svgtiny_list_get(pts, t);
- struct grad_point *point_a = svgtiny_list_get(pts, a);
- struct grad_point *point_b = svgtiny_list_get(pts, b);
- float mean_r = (point_t->r + point_a->r + point_b->r) / 3;
- float *p;
- struct svgtiny_shape *shape;
- /*fprintf(stderr, "triangle: t %i %.3f a %i %.3f b %i %.3f "
- "mean_r %.3f\n",
- t, pts[t].r, a, pts[a].r, b, pts[b].r,
- mean_r);*/
- while (current_stop != stop_count && current_stop_r < mean_r) {
- current_stop++;
- if (current_stop == stop_count)
- break;
- red0 = red1;
- green0 = green1;
- blue0 = blue1;
- red1 = svgtiny_RED(grad->
- gradient_stop[current_stop].color);
- green1 = svgtiny_GREEN(grad->
- gradient_stop[current_stop].color);
- blue1 = svgtiny_BLUE(grad->
- gradient_stop[current_stop].color);
- last_stop_r = current_stop_r;
- current_stop_r = grad->
- gradient_stop[current_stop].offset;
- }
- p = malloc(10 * sizeof p[0]);
+ float *p = malloc(13 * sizeof p[0]);
if (!p)
return svgtiny_OUT_OF_MEMORY;
p[0] = svgtiny_PATH_MOVE;
- p[1] = point_t->x;
- p[2] = point_t->y;
+ p[1] = strip_x0 + (strip_dy * 3);
+ p[2] = strip_y0 - (strip_dx * 3);
p[3] = svgtiny_PATH_LINE;
- p[4] = point_a->x;
- p[5] = point_a->y;
+ p[4] = p[1] + strip_dx;
+ p[5] = p[2] + strip_dy;
p[6] = svgtiny_PATH_LINE;
- p[7] = point_b->x;
- p[8] = point_b->y;
- p[9] = svgtiny_PATH_CLOSE;
- svgtiny_transform_path(p, 10, state);
- shape = svgtiny_add_shape(state);
- if (!shape) {
- free(p);
- return svgtiny_OUT_OF_MEMORY;
- }
- shape->path = p;
- shape->path_length = 10;
- /*shape->fill = svgtiny_TRANSPARENT;*/
- if (current_stop == 0)
- shape->fill = grad->gradient_stop[0].color;
- else if (current_stop == stop_count)
- shape->fill = grad->gradient_stop[stop_count - 1].color;
- else {
- float stop_r = (mean_r - last_stop_r) /
- (current_stop_r - last_stop_r);
- shape->fill = svgtiny_RGB(
- (int) ((1 - stop_r) * red0 + stop_r * red1),
- (int) ((1 - stop_r) * green0 + stop_r * green1),
- (int) ((1 - stop_r) * blue0 + stop_r * blue1));
- }
- shape->stroke = svgtiny_TRANSPARENT;
- #ifdef GRADIENT_DEBUG
- shape->stroke = svgtiny_RGB(0, 0, 0xff);
- #endif
- state->diagram->shape_count++;
- if (point_a->r < point_b->r) {
- t = a;
- a = (a + 1) % svgtiny_list_size(pts);
- } else {
- t = b;
- b = b == 0 ? svgtiny_list_size(pts) - 1 : b - 1;
- }
- }
-
- /* render gradient vector for debugging */
- #ifdef GRADIENT_DEBUG
- {
- float *p = malloc(7 * sizeof p[0]);
- if (!p)
- return svgtiny_OUT_OF_MEMORY;
- p[0] = svgtiny_PATH_MOVE;
- p[1] = gradient_x0;
- p[2] = gradient_y0;
- p[3] = svgtiny_PATH_LINE;
- p[4] = gradient_x1;
- p[5] = gradient_y1;
- p[6] = svgtiny_PATH_CLOSE;
- svgtiny_transform_path(p, 7, state);
+ p[7] = p[4] - (strip_dy * 6);
+ p[8] = p[5] + (strip_dx * 6);
+ p[9] = svgtiny_PATH_LINE;
+ p[10] = p[7] - strip_dx;
+ p[11] = p[8] - strip_dy;
+ p[12] = svgtiny_PATH_CLOSE;
+ svgtiny_transform_path(p, 13, state);
struct svgtiny_shape *shape = svgtiny_add_shape(state);
if (!shape) {
- free(p);
return svgtiny_OUT_OF_MEMORY;
}
shape->path = p;
- shape->path_length = 7;
+ shape->path_length = 13;
shape->fill = svgtiny_TRANSPARENT;
- shape->stroke = svgtiny_RGB(0xff, 0, 0);
+ shape->stroke = svgtiny_RGB(0, 0xff, 0);
state->diagram->shape_count++;
}
- #endif
+ return svgtiny_OK;
+}
- /* render triangle vertices with r values for debugging */
- #ifdef GRADIENT_DEBUG
- for (unsigned int i = 0; i != svgtiny_list_size(pts); i++) {
+
+/**
+ * render triangle vertices with r values for debugging
+ */
+static svgtiny_code
+add_debug_gradient_vertices(struct svgtiny_parse_state *state,
+ struct svgtiny_list *pts)
+{
+ unsigned int i;
+
+ for (i = 0; i != svgtiny_list_size(pts); i++) {
struct grad_point *point = svgtiny_list_get(pts, i);
struct svgtiny_shape *shape = svgtiny_add_shape(state);
if (!shape)
sprintf(text, "%i=%.3f", i, point->r);
shape->text = text;
shape->text_x = state->ctm.a * point->x +
- state->ctm.c * point->y + state->ctm.e;
+ state->ctm.c * point->y + state->ctm.e;
shape->text_y = state->ctm.b * point->x +
- state->ctm.d * point->y + state->ctm.f;
+ state->ctm.d * point->y + state->ctm.f;
shape->fill = svgtiny_RGB(0, 0, 0);
shape->stroke = svgtiny_TRANSPARENT;
state->diagram->shape_count++;
}
- #endif
+ return svgtiny_OK;
+}
- /* plot actual path outline */
- if (state->stroke != svgtiny_TRANSPARENT) {
- struct svgtiny_shape *shape;
- svgtiny_transform_path(p, n, state);
+#endif
+
+
+#ifdef GRADIENT_DEBUG_VECTOR
+/**
+ * render gradient vector for debugging
+ */
+static svgtiny_code
+add_debug_gradient_vector(struct svgtiny_parse_state *state,
+ struct grad_vector *vector)
+{
+ float *p = malloc(7 * sizeof p[0]);
+ if (!p)
+ return svgtiny_OUT_OF_MEMORY;
+ p[0] = svgtiny_PATH_MOVE;
+ p[1] = vector->x0;
+ p[2] = vector->y0;
+ p[3] = svgtiny_PATH_LINE;
+ p[4] = vector->x1;
+ p[5] = vector->y1;
+ p[6] = svgtiny_PATH_CLOSE;
+ svgtiny_transform_path(p, 7, state);
+ struct svgtiny_shape *shape = svgtiny_add_shape(state);
+ if (!shape) {
+ free(p);
+ return svgtiny_OUT_OF_MEMORY;
+ }
+ shape->path = p;
+ shape->path_length = 7;
+ shape->fill = svgtiny_TRANSPARENT;
+ shape->stroke = svgtiny_RGB(0xff, 0, 0);
+ state->diagram->shape_count++;
+ return svgtiny_OK;
+}
+#endif
+
+
+struct grad_color {
+ struct svgtiny_gradient_stop *stops;
+ unsigned int stop_count;
+ unsigned int current_stop;
+ float last_stop_r;
+ float current_stop_r;
+ int red0;
+ int green0;
+ int blue0;
+ int red1;
+ int green1;
+ int blue1;
+};
+
+/**
+ * initalise gradiant colour state to first stop
+ */
+static inline void
+init_grad_color(struct svgtiny_parse_state_gradient *grad, struct grad_color* gc)
+{
+ assert(2 <= grad->linear_gradient_stop_count);
+
+ gc->stops = grad->gradient_stop;
+ gc->stop_count = grad->linear_gradient_stop_count;
+ gc->current_stop = 0;
+ gc->last_stop_r = 0;
+ gc->current_stop_r = grad->gradient_stop[0].offset;
+ gc->red0 = gc->red1 = svgtiny_RED(grad->gradient_stop[0].color);
+ gc->green0 = gc->green1 = svgtiny_GREEN(grad->gradient_stop[0].color);
+ gc->blue0 = gc->blue1 = svgtiny_BLUE(grad->gradient_stop[0].color);
+}
+
+/**
+ * advance through stops to get to a target r value
+ *
+ * \param gc The gradient colour
+ * \param tgt_t distance along gradient vector to advance to
+ */
+static inline svgtiny_colour
+advance_grad_color(struct grad_color* gc, float tgt_r)
+{
+ svgtiny_colour current_color = 0;
+
+ while ((gc->current_stop != gc->stop_count) &&
+ (gc->current_stop_r < tgt_r)) {
+ gc->current_stop++;
+ if (gc->current_stop == gc->stop_count) {
+ /* no more stops to try */
+ break;
+ }
+ gc->red0 = gc->red1;
+ gc->green0 = gc->green1;
+ gc->blue0 = gc->blue1;
+
+ gc->red1 = svgtiny_RED(gc->stops[gc->current_stop].color);
+ gc->green1 = svgtiny_GREEN(gc->stops[gc->current_stop].color);
+ gc->blue1 = svgtiny_BLUE(gc->stops[gc->current_stop].color);
+
+ gc->last_stop_r = gc->current_stop_r;
+ gc->current_stop_r = gc->stops[gc->current_stop].offset;
+ }
+
+ /* compute the colour for the target r */
+ if (gc->current_stop == 0) {
+ current_color = gc->stops[0].color;
+ } else if (gc->current_stop == gc->stop_count) {
+ current_color = gc->stops[gc->stop_count - 1].color;
+ } else {
+ float stop_r = (tgt_r - gc->last_stop_r) /
+ (gc->current_stop_r - gc->last_stop_r);
+ current_color = svgtiny_RGB(
+ (int) ((1 - stop_r) * gc->red0 + stop_r * gc->red1),
+ (int) ((1 - stop_r) * gc->green0 + stop_r * gc->green1),
+ (int) ((1 - stop_r) * gc->blue0 + stop_r * gc->blue1));
+ }
+ return current_color;
+}
+
+
+/**
+ * add triangles to fill a gradient
+ */
+static svgtiny_code
+add_gradient_triangles(struct svgtiny_parse_state *state,
+ struct svgtiny_parse_state_gradient *grad,
+ struct svgtiny_list *pts,
+ unsigned int min_pt)
+{
+ unsigned int t, a, b;
+ struct grad_color gc;
+
+ init_grad_color(grad, &gc);
+ t = min_pt;
+ a = (min_pt + 1) % svgtiny_list_size(pts);
+ b = min_pt == 0 ? svgtiny_list_size(pts) - 1 : min_pt - 1;
+ while (a != b) {
+ struct grad_point *point_t = svgtiny_list_get(pts, t);
+ struct grad_point *point_a = svgtiny_list_get(pts, a);
+ struct grad_point *point_b = svgtiny_list_get(pts, b);
+ float mean_r = (point_t->r + point_a->r + point_b->r) / 3;
+ float *p;
+ struct svgtiny_shape *shape;
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "triangle: t %i %.3f a %i %.3f b %i %.3f "
+ "mean_r %.3f\n",
+ t, pts[t].r, a, pts[a].r, b, pts[b].r,
+ mean_r);
+#endif
+ p = malloc(10 * sizeof p[0]);
+ if (!p)
+ return svgtiny_OUT_OF_MEMORY;
+ p[0] = svgtiny_PATH_MOVE;
+ p[1] = point_t->x;
+ p[2] = point_t->y;
+ p[3] = svgtiny_PATH_LINE;
+ p[4] = point_a->x;
+ p[5] = point_a->y;
+ p[6] = svgtiny_PATH_LINE;
+ p[7] = point_b->x;
+ p[8] = point_b->y;
+ p[9] = svgtiny_PATH_CLOSE;
+ svgtiny_transform_path(p, 10, state);
shape = svgtiny_add_shape(state);
if (!shape) {
free(p);
return svgtiny_OUT_OF_MEMORY;
}
shape->path = p;
- shape->path_length = n;
- shape->fill = svgtiny_TRANSPARENT;
+ shape->path_length = 10;
+ shape->fill = advance_grad_color(&gc, mean_r);
+ shape->stroke = svgtiny_TRANSPARENT;
+#ifdef GRADIENT_DEBUG
+ shape->stroke = svgtiny_RGB(0, 0, 0xff);
+#endif
state->diagram->shape_count++;
- } else {
- free(p);
+
+ if (point_a->r < point_b->r) {
+ t = a;
+ a = (a + 1) % svgtiny_list_size(pts);
+ } else {
+ t = b;
+ b = b == 0 ? svgtiny_list_size(pts) - 1 : b - 1;
+ }
}
+ return svgtiny_OK;
+}
- svgtiny_list_free(pts);
+
+/**
+ * add lines to stroke a gradient
+ */
+static svgtiny_code
+add_gradient_lines(struct svgtiny_parse_state *state,
+ struct svgtiny_parse_state_gradient *grad,
+ struct svgtiny_list *pts,
+ unsigned int min_pt)
+{
+ struct grad_color gc;
+ unsigned int b;
+ struct grad_point *point_a;
+ struct grad_point *point_b;
+ int dir;
+
+ for (dir=0;dir <2;dir++) {
+ init_grad_color(grad, &gc);
+
+ point_a = svgtiny_list_get(pts, min_pt);
+ if (dir==0) {
+ b = (min_pt + 1) % svgtiny_list_size(pts);
+ } else {
+ b = min_pt == 0 ? svgtiny_list_size(pts) - 1 : min_pt - 1;
+ }
+ point_b = svgtiny_list_get(pts, b);
+ while (point_a->r <= point_b->r) {
+ float mean_r = (point_a->r + point_b->r) / 2;
+ float *p;
+ struct svgtiny_shape *shape;
+
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr,
+ "line: a (x:%.3f y:%.3f r:%.3f) "
+ "b (i:%i x:%.3f y:%.3f r:%.3f) "
+ "mean_r %.3f\n",
+ point_a->x,point_a->y,point_a->r,
+ b, point_b->x,point_b->y,point_b->r, mean_r);
+#endif
+
+ p = malloc(7 * sizeof p[0]);
+ if (!p) {
+ return svgtiny_OUT_OF_MEMORY;
+ }
+ p[0] = svgtiny_PATH_MOVE;
+ p[1] = point_a->x;
+ p[2] = point_a->y;
+ p[3] = svgtiny_PATH_LINE;
+ p[4] = point_b->x;
+ p[5] = point_b->y;
+ p[6] = svgtiny_PATH_CLOSE;
+ svgtiny_transform_path(p, 7, state);
+ shape = svgtiny_add_shape(state);
+ if (!shape) {
+ free(p);
+ return svgtiny_OUT_OF_MEMORY;
+ }
+ shape->path = p;
+ shape->path_length = 7;
+ shape->fill = svgtiny_TRANSPARENT;
+ shape->stroke = advance_grad_color(&gc, mean_r);
+
+ state->diagram->shape_count++;
+
+ point_a = point_b;
+ if (dir==0) {
+ b = (b + 1) % svgtiny_list_size(pts);
+ } else {
+ b = b == 0 ? svgtiny_list_size(pts) - 1 : b - 1;
+ }
+ point_b = svgtiny_list_get(pts, b);
+
+ }
+ }
return svgtiny_OK;
}
/**
- * Get the bounding box of path.
+ * Find a gradient by id and parse it.
*/
+svgtiny_code
+svgtiny_find_gradient(const char *id,
+ size_t idlen,
+ struct svgtiny_parse_state_gradient *grad,
+ struct svgtiny_parse_state *state)
+{
+ dom_element *gradient;
+ dom_string *id_str, *name;
+ dom_exception exc;
+ svgtiny_code res = svgtiny_OK;
+
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "svgtiny_find_gradient: id \"%.*s\"\n", (int)idlen, id);
+#endif
+
+ grad->linear_gradient_stop_count = 0;
+ if (grad->gradient_x1 != NULL)
+ dom_string_unref(grad->gradient_x1);
+ if (grad->gradient_y1 != NULL)
+ dom_string_unref(grad->gradient_y1);
+ if (grad->gradient_x2 != NULL)
+ dom_string_unref(grad->gradient_x2);
+ if (grad->gradient_y2 != NULL)
+ dom_string_unref(grad->gradient_y2);
+ grad->gradient_x1 = dom_string_ref(state->interned_zero_percent);
+ grad->gradient_y1 = dom_string_ref(state->interned_zero_percent);
+ grad->gradient_x2 = dom_string_ref(state->interned_hundred_percent);
+ grad->gradient_y2 = dom_string_ref(state->interned_zero_percent);
+ grad->gradient_user_space_on_use = false;
+ grad->gradient_transform.a = 1;
+ grad->gradient_transform.b = 0;
+ grad->gradient_transform.c = 0;
+ grad->gradient_transform.d = 1;
+ grad->gradient_transform.e = 0;
+ grad->gradient_transform.f = 0;
+
+ exc = dom_string_create_interned((const uint8_t *) id, idlen, &id_str);
+ if (exc != DOM_NO_ERR)
+ return svgtiny_SVG_ERROR;
-void svgtiny_path_bbox(float *p, unsigned int n,
- float *x0, float *y0, float *x1, float *y1)
+ exc = dom_document_get_element_by_id(state->document, id_str, &gradient);
+ dom_string_unref(id_str);
+ if (exc != DOM_NO_ERR || gradient == NULL) {
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "gradient \"%.*s\" not found\n", (int)idlen, id);
+#endif
+ return svgtiny_SVG_ERROR;
+ }
+
+ exc = dom_node_get_node_name(gradient, &name);
+ if (exc != DOM_NO_ERR) {
+ dom_node_unref(gradient);
+ return svgtiny_SVG_ERROR;
+ }
+
+ if (dom_string_isequal(name, state->interned_linearGradient)) {
+ res = svgtiny_parse_linear_gradient(gradient, grad, state);
+ }
+
+ dom_node_unref(gradient);
+ dom_string_unref(name);
+
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "linear_gradient_stop_count %i\n",
+ grad->linear_gradient_stop_count);
+#endif
+
+ return res;
+}
+
+
+/**
+ * Add a path with a linear gradient stroke to the diagram.
+ *
+ */
+svgtiny_code
+svgtiny_gradient_add_stroke_path(float *p,
+ unsigned int n,
+ struct svgtiny_parse_state *state)
{
- unsigned int j;
+ struct grad_vector vector; /* gradient vector */
+ struct svgtiny_transformation_matrix trans;
+ struct svgtiny_list *pts;
+ unsigned int min_pt = 0;
+ struct svgtiny_parse_state_gradient *grad;
+ svgtiny_code res;
- *x0 = *x1 = p[1];
- *y0 = *y1 = p[2];
+ assert(state->stroke == svgtiny_LINEAR_GRADIENT);
+ /* original path should not be stroked as a shape is added here */
+ state->stroke = svgtiny_TRANSPARENT;
- for (j = 0; j != n; ) {
- unsigned int points = 0;
- unsigned int k;
- switch ((int) p[j]) {
- case svgtiny_PATH_MOVE:
- case svgtiny_PATH_LINE:
- points = 1;
- break;
- case svgtiny_PATH_CLOSE:
- points = 0;
- break;
- case svgtiny_PATH_BEZIER:
- points = 3;
- break;
- default:
- assert(0);
- }
- j++;
- for (k = 0; k != points; k++) {
- float x = p[j], y = p[j + 1];
- if (x < *x0)
- *x0 = x;
- else if (*x1 < x)
- *x1 = x;
- if (y < *y0)
- *y0 = y;
- else if (*y1 < y)
- *y1 = y;
- j += 2;
+ grad = &state->stroke_grad;
+
+ /* at least two stops are required to form a valid gradient */
+ if (grad->linear_gradient_stop_count < 2) {
+ if (grad->linear_gradient_stop_count == 1) {
+ /* stroke the shape with first stop colour */
+ state->stroke = grad->gradient_stop[0].color;
}
+ return svgtiny_OK;
+ }
+
+ compute_gradient_vector(p, n, state, grad, &vector);
+
+ svgtiny_invert_matrix(&grad->gradient_transform, &trans);
+
+ /* compute points on the path for vertices */
+ pts = svgtiny_list_create(sizeof (struct grad_point));
+ if (!pts) {
+ return svgtiny_OUT_OF_MEMORY;
+ }
+ res = compute_grad_points(p, n, &trans, &vector, pts, &min_pt);
+ if (res != svgtiny_OK) {
+ svgtiny_list_free(pts);
+ return res;
}
+
+ /* There must be at least a single point for the gradient */
+ if (svgtiny_list_size(pts) == 0) {
+ svgtiny_list_free(pts);
+ return svgtiny_OK;
+ }
+
+ /* render lines */
+ res = add_gradient_lines(state, grad, pts, min_pt);
+
+ svgtiny_list_free(pts);
+
+ return res;
}
/**
- * Invert a transformation matrix.
+ * Add a path with a linear gradient fill to the diagram.
*/
-void svgtiny_invert_matrix(float *m, float *inv)
+svgtiny_code
+svgtiny_gradient_add_fill_path(float *p,
+ unsigned int n,
+ struct svgtiny_parse_state *state)
{
- float determinant = m[0]*m[3] - m[1]*m[2];
- inv[0] = m[3] / determinant;
- inv[1] = -m[1] / determinant;
- inv[2] = -m[2] / determinant;
- inv[3] = m[0] / determinant;
- inv[4] = (m[2]*m[5] - m[3]*m[4]) / determinant;
- inv[5] = (m[1]*m[4] - m[0]*m[5]) / determinant;
+ struct grad_vector vector; /* gradient vector */
+ struct svgtiny_transformation_matrix trans;
+ struct svgtiny_list *pts;
+ unsigned int min_pt = 0;
+ struct svgtiny_parse_state_gradient *grad;
+ svgtiny_code res;
+
+ assert(state->fill == svgtiny_LINEAR_GRADIENT);
+ /* original path should not be filled as a shape is added here */
+ state->fill = svgtiny_TRANSPARENT;
+
+ grad = &state->fill_grad;
+
+ /* at least two stops are required to form a valid gradient */
+ if (grad->linear_gradient_stop_count < 2) {
+ if (grad->linear_gradient_stop_count == 1) {
+ /* fill the shape with stop colour */
+ state->fill = grad->gradient_stop[0].color;
+ }
+ return svgtiny_OK;
+ }
+
+ compute_gradient_vector(p, n, state, grad, &vector);
+
+#ifdef GRADIENT_DEBUG
+ /* debug strips */
+ res = add_debug_gradient_strips(state, &vector);
+ if (res != svgtiny_OK) {
+ return res;
+ }
+#endif
+
+ /* invert gradient transform for applying to vertices */
+ svgtiny_invert_matrix(&grad->gradient_transform, &trans);
+#ifdef GRADIENT_DEBUG
+ fprintf(stderr, "inverse transform %g %g %g %g %g %g\n",
+ trans[0], trans[1], trans[2], trans[3],
+ trans[4], trans[5]);
+#endif
+
+ /* compute points on the path for triangle vertices */
+ pts = svgtiny_list_create(sizeof (struct grad_point));
+ if (!pts) {
+ return svgtiny_OUT_OF_MEMORY;
+ }
+ res = compute_grad_points(p, n, &trans, &vector, pts, &min_pt);
+ if (res != svgtiny_OK) {
+ svgtiny_list_free(pts);
+ return res;
+ }
+
+ /* There must be at least a single point for the gradient */
+ if (svgtiny_list_size(pts) == 0) {
+ svgtiny_list_free(pts);
+ return svgtiny_OK;
+ }
+
+ /* render triangles */
+ res = add_gradient_triangles(state, grad, pts, min_pt);
+ if (res != svgtiny_OK) {
+ svgtiny_list_free(pts);
+ return res;
+ }
+
+#ifdef GRADIENT_DEBUG_VECTOR
+ /* render gradient vector for debugging */
+ res = add_debug_gradient_vector(state, &vector);
+ if (res != svgtiny_OK) {
+ svgtiny_list_free(pts);
+ return res;
+ }
+#endif
+
+#ifdef GRADIENT_DEBUG
+ /* render triangle vertices with r values for debugging */
+ res = add_debug_gradient_vertices(state, pts);
+ if (res != svgtiny_OK) {
+ svgtiny_list_free(pts);
+ return res;
+ }
+#endif
+
+ svgtiny_list_free(pts);
+
+ return svgtiny_OK;
}