X-Git-Url: https://gitweb.michael.orlitzky.com/?a=blobdiff_plain;f=src%2FCube.hs;h=1e83a3e690d4a6b0f39cdc0b0025526650aa81db;hb=2da1ed2fd5929baa129812632068540a3c38a253;hp=2878eb06b76ffb54c0685de2543457faf3d8db29;hpb=f6d0c289ad3397cf392976c24f3afdb17da5d377;p=spline3.git diff --git a/src/Cube.hs b/src/Cube.hs index 2878eb0..1e83a3e 100644 --- a/src/Cube.hs +++ b/src/Cube.hs @@ -1,8 +1,9 @@ module Cube where +import Data.List ( (\\) ) import Test.QuickCheck (Arbitrary(..), Gen, Positive(..), choose) - + import Cardinal import qualified Face (Face(Face, v0, v1, v2, v3)) import FunctionValues @@ -103,7 +104,7 @@ zmax c = (2*k' + 1)*delta / 2 instance ThreeDimensional Cube where -- | The center of Cube_ijk coincides with v_ijk at - -- (ih, jh, kh). See Sorokina and Zeilfelder, p. 76. + -- (ih, jh, kh). See Sorokina and Zeilfelder, p. 76. center c = (x, y, z) where delta = h c @@ -116,13 +117,13 @@ instance ThreeDimensional Cube where -- | It's easy to tell if a point is within a cube; just make sure -- that it falls on the proper side of each of the cube's faces. - contains_point c p - | (x_coord p) < (xmin c) = False - | (x_coord p) > (xmax c) = False - | (y_coord p) < (ymin c) = False - | (y_coord p) > (ymax c) = False - | (z_coord p) < (zmin c) = False - | (z_coord p) > (zmax c) = False + contains_point c (x, y, z) + | x < (xmin c) = False + | x > (xmax c) = False + | y < (ymin c) = False + | y > (ymax c) = False + | z < (zmin c) = False + | z > (zmax c) = False | otherwise = True @@ -198,106 +199,120 @@ right_face c = Face.Face v0' v1' v2' v3' tetrahedron0 :: Cube -> Tetrahedron tetrahedron0 c = - Tetrahedron (Cube.fv c) v0' v1' v2' v3' + Tetrahedron (Cube.fv c) v0' v1' v2' v3' vol where v0' = center c v1' = center (front_face c) v2' = Face.v0 (front_face c) v3' = Face.v1 (front_face c) + vol = 0 tetrahedron1 :: Cube -> Tetrahedron tetrahedron1 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (front_face c) v2' = Face.v1 (front_face c) v3' = Face.v2 (front_face c) fv' = rotate ccwx (Cube.fv c) + vol = 0 tetrahedron2 :: Cube -> Tetrahedron tetrahedron2 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (front_face c) v2' = Face.v2 (front_face c) v3' = Face.v3 (front_face c) fv' = rotate ccwx $ rotate ccwx $ Cube.fv c + vol = 0 tetrahedron3 :: Cube -> Tetrahedron tetrahedron3 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (front_face c) v2' = Face.v3 (front_face c) v3' = Face.v0 (front_face c) fv' = rotate cwx (Cube.fv c) + vol = 0 tetrahedron4 :: Cube -> Tetrahedron tetrahedron4 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (top_face c) v2' = Face.v0 (top_face c) v3' = Face.v1 (top_face c) fv' = rotate cwy (Cube.fv c) + vol = 0 tetrahedron5 :: Cube -> Tetrahedron tetrahedron5 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (top_face c) v2' = Face.v1 (top_face c) v3' = Face.v2 (top_face c) fv' = rotate cwy $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron6 :: Cube -> Tetrahedron tetrahedron6 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (top_face c) v2' = Face.v2 (top_face c) v3' = Face.v3 (top_face c) - fv' = rotate cwy $ rotate cwz $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) + fv' = rotate cwy $ rotate cwz + $ rotate cwz + $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron7 :: Cube -> Tetrahedron tetrahedron7 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (top_face c) v2' = Face.v3 (top_face c) v3' = Face.v0 (top_face c) fv' = rotate cwy $ rotate ccwz $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron8 :: Cube -> Tetrahedron tetrahedron8 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (back_face c) v2' = Face.v0 (back_face c) v3' = Face.v1 (back_face c) - fv' = rotate cwy $ rotate cwy $ (Tetrahedron.fv (tetrahedron0 c)) + fv' = rotate cwy $ rotate cwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron9 :: Cube -> Tetrahedron tetrahedron9 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (back_face c) v2' = Face.v1 (back_face c) v3' = Face.v2 (back_face c) - fv' = rotate cwy $ rotate cwy $ rotate cwx $ Tetrahedron.fv (tetrahedron0 c) + fv' = rotate cwy $ rotate cwy + $ rotate cwx + $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron10 :: Cube -> Tetrahedron tetrahedron10 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (back_face c) @@ -308,10 +323,11 @@ tetrahedron10 c = $ rotate cwx $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron11 :: Cube -> Tetrahedron tetrahedron11 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (back_face c) @@ -320,33 +336,36 @@ tetrahedron11 c = fv' = rotate cwy $ rotate cwy $ rotate ccwx $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron12 :: Cube -> Tetrahedron tetrahedron12 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (down_face c) v2' = Face.v0 (down_face c) v3' = Face.v1 (down_face c) fv' = rotate ccwy (Tetrahedron.fv (tetrahedron0 c)) + vol = 0 tetrahedron13 :: Cube -> Tetrahedron tetrahedron13 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (down_face c) v2' = Face.v1 (down_face c) v3' = Face.v2 (down_face c) fv' = rotate ccwy $ rotate ccwz $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron14 :: Cube -> Tetrahedron tetrahedron14 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (down_face c) @@ -355,44 +374,48 @@ tetrahedron14 c = fv' = rotate ccwy $ rotate ccwz $ rotate ccwz $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron15 :: Cube -> Tetrahedron tetrahedron15 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (down_face c) v2' = Face.v3 (down_face c) v3' = Face.v0 (down_face c) fv' = rotate ccwy $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron16 :: Cube -> Tetrahedron tetrahedron16 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (right_face c) v2' = Face.v0 (right_face c) v3' = Face.v1 (right_face c) fv' = rotate ccwz (Tetrahedron.fv (tetrahedron0 c)) + vol = 0 tetrahedron17 :: Cube -> Tetrahedron tetrahedron17 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (right_face c) v2' = Face.v1 (right_face c) v3' = Face.v2 (right_face c) fv' = rotate ccwz $ rotate cwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron18 :: Cube -> Tetrahedron tetrahedron18 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (right_face c) @@ -401,11 +424,12 @@ tetrahedron18 c = fv' = rotate ccwz $ rotate cwy $ rotate cwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron19 :: Cube -> Tetrahedron tetrahedron19 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (right_face c) @@ -413,33 +437,36 @@ tetrahedron19 c = v3' = Face.v0 (right_face c) fv' = rotate ccwz $ rotate ccwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron20 :: Cube -> Tetrahedron tetrahedron20 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (left_face c) v2' = Face.v0 (left_face c) v3' = Face.v1 (left_face c) fv' = rotate cwz (Tetrahedron.fv (tetrahedron0 c)) + vol = 0 tetrahedron21 :: Cube -> Tetrahedron tetrahedron21 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (left_face c) v2' = Face.v1 (left_face c) v3' = Face.v2 (left_face c) fv' = rotate cwz $ rotate ccwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron22 :: Cube -> Tetrahedron tetrahedron22 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (left_face c) @@ -448,11 +475,12 @@ tetrahedron22 c = fv' = rotate cwz $ rotate ccwy $ rotate ccwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedron23 :: Cube -> Tetrahedron tetrahedron23 c = - Tetrahedron fv' v0' v1' v2' v3' + Tetrahedron fv' v0' v1' v2' v3' vol where v0' = center c v1' = center (left_face c) @@ -460,6 +488,7 @@ tetrahedron23 c = v3' = Face.v0 (left_face c) fv' = rotate cwz $ rotate cwy $ Tetrahedron.fv (tetrahedron0 c) + vol = 0 tetrahedra :: Cube -> [Tetrahedron] @@ -489,12 +518,145 @@ tetrahedra c = tetrahedron22 c, tetrahedron23 c] - --- | Takes a 'Cube', and returns all Tetrahedra belonging to it that --- contain the given 'Point'. -find_containing_tetrahedra :: Cube -> Point -> [Tetrahedron] -find_containing_tetrahedra c p = - filter contains_our_point all_tetrahedra - where - contains_our_point = flip contains_point p - all_tetrahedra = tetrahedra c +-- | All completely contained in the front half of the cube. +front_half_tetrahedra :: Cube -> [Tetrahedron] +front_half_tetrahedra c = + [tetrahedron0 c, + tetrahedron1 c, + tetrahedron2 c, + tetrahedron3 c, + tetrahedron6 c, + tetrahedron12 c, + tetrahedron19 c, + tetrahedron21 c] + + +-- | All tetrahedra completely contained in the top half of the cube. +top_half_tetrahedra :: Cube -> [Tetrahedron] +top_half_tetrahedra c = + [tetrahedron4 c, + tetrahedron5 c, + tetrahedron6 c, + tetrahedron7 c, + tetrahedron0 c, + tetrahedron10 c, + tetrahedron16 c, + tetrahedron20 c] + + +-- | All tetrahedra completely contained in the back half of the cube. +back_half_tetrahedra :: Cube -> [Tetrahedron] +back_half_tetrahedra c = + [tetrahedron8 c, + tetrahedron9 c, + tetrahedron10 c, + tetrahedron11 c, + tetrahedron4 c, + tetrahedron14 c, + tetrahedron17 c, + tetrahedron23 c] + + +-- | All tetrahedra completely contained in the down half of the cube. +down_half_tetrahedra :: Cube -> [Tetrahedron] +down_half_tetrahedra c = + [tetrahedron12 c, + tetrahedron13 c, + tetrahedron14 c, + tetrahedron15 c, + tetrahedron2 c, + tetrahedron8 c, + tetrahedron18 c, + tetrahedron22 c] + + +-- | All tetrahedra completely contained in the right half of the cube. +right_half_tetrahedra :: Cube -> [Tetrahedron] +right_half_tetrahedra c = + [tetrahedron16 c, + tetrahedron17 c, + tetrahedron18 c, + tetrahedron19 c, + tetrahedron1 c, + tetrahedron5 c, + tetrahedron9 c, + tetrahedron13 c] + + +-- | All tetrahedra completely contained in the left half of the cube. +left_half_tetrahedra :: Cube -> [Tetrahedron] +left_half_tetrahedra c = + [tetrahedron20 c, + tetrahedron21 c, + tetrahedron22 c, + tetrahedron23 c, + tetrahedron3 c, + tetrahedron7 c, + tetrahedron11 c, + tetrahedron15 c] + + +in_top_half :: Cube -> Point -> Bool +in_top_half c (_,_,z) = + distance_from_top <= distance_from_bottom + where + distance_from_top = abs $ (zmax c) - z + distance_from_bottom = abs $ (zmin c) - z + +in_front_half :: Cube -> Point -> Bool +in_front_half c (x,_,_) = + distance_from_front <= distance_from_back + where + distance_from_front = abs $ (xmin c) - x + distance_from_back = abs $ (xmax c) - x + + +in_left_half :: Cube -> Point -> Bool +in_left_half c (_,y,_) = + distance_from_left <= distance_from_right + where + distance_from_left = abs $ (ymin c) - y + distance_from_right = abs $ (ymax c) - y + + +-- | Takes a 'Cube', and returns the Tetrahedra belonging to it that +-- contain the given 'Point'. This should be faster than checking +-- every tetrahedron individually, since we determine which half +-- (hemisphere?) of the cube the point lies in three times: once in +-- each dimension. This allows us to eliminate non-candidates +-- quickly. +-- +-- This can throw an exception, but the use of 'head' might +-- save us some unnecessary computations. +-- +find_containing_tetrahedron :: Cube -> Point -> Tetrahedron +find_containing_tetrahedron c p = + head containing_tetrahedra + where + candidates = tetrahedra c + non_candidates_x = + if (in_front_half c p) then + back_half_tetrahedra c + else + front_half_tetrahedra c + + candidates_x = candidates \\ non_candidates_x + + non_candidates_y = + if (in_left_half c p) then + right_half_tetrahedra c + else + left_half_tetrahedra c + + candidates_xy = candidates_x \\ non_candidates_y + + non_candidates_z = + if (in_top_half c p) then + down_half_tetrahedra c + else + top_half_tetrahedra c + + candidates_xyz = candidates_xy \\ non_candidates_z + + contains_our_point = flip contains_point p + containing_tetrahedra = filter contains_our_point candidates_xyz