X-Git-Url: https://gitweb.michael.orlitzky.com/?a=blobdiff_plain;f=doc%2Fsource%2Foverview.rst;h=be857ae50559f0a3e7d0224ea1537a7a64f9c31e;hb=28bbeaaf75c62e88621e2c64919020904766f646;hp=98353b279826b1887c1798a43dd8b51f4f190ffd;hpb=8831e4cea810a6597770c0b1eabef52dad74928b;p=dunshire.git diff --git a/doc/source/overview.rst b/doc/source/overview.rst index 98353b2..be857ae 100644 --- a/doc/source/overview.rst +++ b/doc/source/overview.rst @@ -8,8 +8,8 @@ Orlitzky to asymmetric cones with two interior points. The state-of-the-art is that only symmetric games can be solved efficiently, and thus the linear games supported by Dunshire are a -bastard of the two: the cones are symmetric, but the players get to -choose two interior points. +compromise between the two: the cones are symmetric, but the players +get to choose two interior points. In this game, we have two players who are competing for a "payoff." There is a symmetric cone :math:`K`, a linear transformation :math:`L`