X-Git-Url: https://gitweb.michael.orlitzky.com/?a=blobdiff_plain;f=TODO;h=8b345c92084113dba5582073a3ccf48636243253;hb=82e5057f3954a56df76d7e52101f86f3758d3bb3;hp=783d4a9d4136683d9da2b39d7d11c2100314bcdc;hpb=27226106ec54fd64292c8fc963cdd7aea22d2b8a;p=dunshire.git diff --git a/TODO b/TODO index 783d4a9..8b345c9 100644 --- a/TODO +++ b/TODO @@ -15,10 +15,13 @@ 7. Make sure we have the dimensions of the PSD cone correct. -8. Use a positive tolerance when comparing floating point numbers. - -9. Come up with a fast heuristic (like making nu huge and taking e1 as +8. Come up with a fast heuristic (like making nu huge and taking e1 as our point) that finds a primal feasible point. -10. We only need to include the API docs for dunshire.games in the - "user manual;" everything else can go in an appendix. +9. We only need to include the API docs for dunshire.games in the + "user manual;" everything else can go in an appendix. + +10. Enable doctesting of *.rst files (this might make the doctest + suite I'm already running redundant?) I should only need to test a + few specific ReST files and use the existing suite to test the API + docs.