#include #include "svgtiny.h" #include "svgtiny_internal.h" static css_error node_name(void *pw, void *node, css_qname *qname); static css_error node_classes(void *pw, void *node, lwc_string ***classes, uint32_t *n_classes); static css_error node_id(void *pw, void *node, lwc_string **id); static css_error named_parent_node(void *pw, void *node, const css_qname *qname, void **parent); static css_error named_sibling_node(void *pw, void *node, const css_qname *qname, void **sibling); static css_error named_generic_sibling_node(void *pw, void *node, const css_qname *qname, void **sibling); static css_error parent_node(void *pw, void *node, void **parent); static css_error sibling_node(void *pw, void *node, void **sibling); static css_error node_has_name(void *pw, void *node, const css_qname *qname, bool *match); static css_error node_has_class(void *pw, void *node, lwc_string *name, bool *match); static css_error node_has_id(void *pw, void *node, lwc_string *name, bool *match); static css_error node_has_attribute(void *pw, void *node, const css_qname *qname, bool *match); static css_error node_has_attribute_equal(void *pw, void *node, const css_qname *qname, lwc_string *value, bool *match); /** * Resolve a relative URL to an absolute one by doing nothing. This is * the simplest possible implementation of a URL resolver, needed for * parsing CSS. */ css_error svgtiny_resolve_url(void *pw, const char *base, lwc_string *rel, lwc_string **abs) { UNUSED(pw); UNUSED(base); /* Copy the relative URL to the absolute one (the return value) */ *abs = lwc_string_ref(rel); return CSS_OK; } /** * Create a stylesheet with the default set of params. * * \param sheet A stylesheet pointer, passed in by reference, that * we use to store the newly-created stylesheet. * \param inline_style True if this stylesheet represents an inline * style, and false otherwise. * * \return The return value from css_stylesheet_create() is returned. */ css_error svgtiny_create_stylesheet(css_stylesheet **sheet, bool inline_style) { css_stylesheet_params params; params.params_version = CSS_STYLESHEET_PARAMS_VERSION_1; params.level = CSS_LEVEL_DEFAULT; params.charset = NULL; params.url = ""; params.title = NULL; params.allow_quirks = false; params.inline_style = inline_style; params.resolve = svgtiny_resolve_url; params.resolve_pw = NULL; params.import = NULL; params.import_pw = NULL; params.color = NULL; params.color_pw = NULL; params.font = NULL; params.font_pw = NULL; return css_stylesheet_create(¶ms, sheet); } /**************************/ /* libcss select handlers */ /**************************/ /* * From here on we implement the "select handler "API defined in * libcss's include/libcss/select.h and discussed briefly in its * docs/API document. */ /** * Retrieve the given node's name * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param qname Address at which to store the node name * * \return CSS_OK on success, or CSS_NOMEM if anything goes wrong */ css_error node_name(void *pw, void *node, css_qname *qname) { dom_string *name; dom_exception err; struct svgtiny_parse_state *state; err = dom_node_get_node_name((dom_node *)node, &name); if (err != DOM_NO_ERR) { return CSS_NOMEM; } state = (struct svgtiny_parse_state *)pw; qname->ns = lwc_string_ref(state->interned_svg_xmlns); err = dom_string_intern(name, &qname->name); if (err != DOM_NO_ERR) { dom_string_unref(name); return CSS_NOMEM; } dom_string_unref(name); return CSS_OK; } /** * Retrieve the given node's classes * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param classes Address at which to store the class name array * \param n_classes Address at which to store the length of the class * name array * * \return CSS_OK on success, or CSS_NOMEM if anything goes wrong * * \note CSS_NOMEM is not possible in practice as of libdom-0.4.1, * because the underlying libdom function never fails */ css_error node_classes(void *pw, void *node, lwc_string ***classes, uint32_t *n_classes) { UNUSED(pw); dom_exception err; err = dom_element_get_classes((dom_node *)node, classes, n_classes); /* The implementation does not do it, but the documentation for dom_element_get_classes() says that a DOM_NO_MEM_ERR is possible here, so we handle it to be on the safe side. */ if (err != DOM_NO_ERR) { return CSS_NOMEM; } return CSS_OK; } /** * Retrieve the given node's id * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param id Address at which to store the id * * \return CSS_OK on success, or CSS_NOMEM if anything goes wrong */ css_error node_id(void *pw, void *node, lwc_string **id) { dom_string *attr; dom_exception err; struct svgtiny_parse_state *state; /* Begin with the assumption that this node has no id */ *id = NULL; state = (struct svgtiny_parse_state *)pw; err = dom_element_get_attribute((dom_node *)node, state->interned_id, &attr); if (err != DOM_NO_ERR) { return CSS_NOMEM; } else if (attr == NULL) { /* The node has no id attribute and our return value is already set to NULL so we're done */ return CSS_OK; } /* If we found an id attribute (a dom_string), intern it into an lwc_string that we can return, and then cleanup the dom_string. */ err = dom_string_intern(attr, id); if (err != DOM_NO_ERR) { dom_string_unref(attr); return CSS_NOMEM; } dom_string_unref(attr); return CSS_OK; } /** * Find the first parent of the given element having the given name * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param qname Name of the parent node to search for * \param parent Address at which to store the parent node pointer * * \return Always returns CSS_OK * * \post If a suitable element is found, a pointer to it will be * stored at the address pointed to by \a parent; otherwise, * NULL will be stored at the address pointed to by \a parent */ css_error named_parent_node(void *pw, void *node, const css_qname *qname, void **parent) { UNUSED(pw); /* dom_element_named_parent_node() was invented to implement * this select handler so there isn't much for us to do except * call it. It's OK if node isn't an element, libdom checks * for it. */ dom_element_named_parent_node((dom_element *)node, qname->name, (struct dom_element **)parent); /* Implementation detail: dom_element_named_parent_node() * increments the reference count of the parent element before * returning it to us. According to docs/RefCnt in the libdom * repository, this will prevent the parent element from being * destroyed if it is pruned from the DOM. That sounds good, * since we don't want to be using a pointer to an object that * has been destroyed... but we also have no way of later * decrementing the reference count ourselves, and don't want * to make the returned node eternal. Decrementing the * reference counter now allows it to be destroyed when the * DOM no longer needs it, and so long as no other parts of * libsvgtiny are messing with the DOM during parsing, that * shouldn't (ha ha) cause any problems. */ dom_node_unref(*parent); return CSS_OK; } /** * Find the "next-sibling" of the given element having the given name * * This search corresponds to the "+ foo" combinator in CSS and will * find only "foo" element nodes that immediately precede the given * node under the same parent in the DOM. In CSS the tree is viewed * top-down and in libdom it is viewed from the bottom-up; as a result * "next" and "previous" are sometimes backwards. This is case-sensitive. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param qname Name of the sibling node to search for * \param sibling Address at which to store the sibling node pointer * * \return Always returns CSS_OK * * \post If a suitable element is found, a pointer to it will be * stored at the address pointed to by \a sibling; otherwise, * NULL will be stored at the address pointed to by \a sibling */ css_error named_sibling_node(void *pw, void *node, const css_qname *qname, void **sibling) { UNUSED(pw); dom_node *n = node; /* the current node */ dom_node *prev; /* the previous node */ dom_exception err; dom_node_type type; dom_string *name; *sibling = NULL; /* default to nothing found */ /* Begin the search; the first iteration we do outside of the * loop. Implementation detil: dom_node_get_previous_sibling() * increments the reference counter on the returned node. A * comment within named_parent_node() explains why we * decrement it ASAP. */ err = dom_node_get_previous_sibling(n, &n); if (err != DOM_NO_ERR) { return CSS_OK; } while (n != NULL) { /* We're looking for the first ELEMENT sibling */ err = dom_node_get_node_type(n, &type); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } if (type == DOM_ELEMENT_NODE) { /* We found an element node, does it have the * right name? */ err = dom_node_get_node_name(n, &name); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } if (dom_string_lwc_isequal(name, qname->name)) { /* The name is right, return it */ *sibling = n; } /* There's only one next-sibling element node * and we've already found it, so if its name * wasn't right, we return the default value * of NULL below */ dom_string_unref(name); dom_node_unref(n); return CSS_OK; } /* Not an element node, so we move on the the previous * previous sibling */ err = dom_node_get_previous_sibling(n, &prev); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } dom_node_unref(n); n = prev; } return CSS_OK; } /** * Find the first "subsequent-sibling" of the given element having the * given name * * This search corresponds to the "~ foo" combinator in CSS and will * find only "foo" element nodes that precede the given node (under * the same parent) in the DOM. In CSS the tree is viewed top-down and * in libdom it is viewed from the bottom-up; as a result "next" and * "previous" are sometimes backwards. This is case-sensitive. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param qname Name of the sibling node to search for * \param sibling Address at which to store the sibling node pointer * * \return Always returns CSS_OK * * \post If a suitable element is found, a pointer to it will be * stored at the address pointed to by \a sibling; otherwise, * NULL will be stored at the address pointed to by \a sibling */ css_error named_generic_sibling_node(void *pw, void *node, const css_qname *qname, void **sibling) { UNUSED(pw); dom_node *n = node; /* the current node */ dom_node *prev; /* the previous node */ dom_exception err; dom_node_type type; dom_string *name; *sibling = NULL; /* default to nothing found */ /* Begin the search; the first iteration we do outside of the * loop. Implementation detil: dom_node_get_previous_sibling() * increments the reference counter on the returned node. A * comment within named_parent_node() explains why we * decrement it ASAP. */ err = dom_node_get_previous_sibling(n, &n); if (err != DOM_NO_ERR) { return CSS_OK; } while (n != NULL) { err = dom_node_get_node_type(n, &type); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } if (type == DOM_ELEMENT_NODE) { /* We only want ELEMENT nodes */ err = dom_node_get_node_name(n, &name); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } if (dom_string_lwc_isequal(name, qname->name)) { /* Found one. Save it and stop the search */ dom_string_unref(name); dom_node_unref(n); *sibling = n; return CSS_OK; } dom_string_unref(name); } /* This sibling wasn't an element with the desired name, so move on to the previous sibling */ err = dom_node_get_previous_sibling(n, &prev); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } dom_node_unref(n); n = prev; } return CSS_OK; } /** * Return a pointer to the given node's parent * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param parent Address at which to store the node's parent pointer * * \return Always returns CSS_OK */ css_error parent_node(void *pw, void *node, void **parent) { UNUSED(pw); /* Libdom basically implements this for us */ dom_element_parent_node(node, (struct dom_element **)parent); /* See the comment in named_parent_node() for why we decrement * this reference counter here. */ dom_node_unref(*parent); return CSS_OK; } /** * Find the "next-sibling" of the given element * * This search corresponds "+ *" in CSS and will find the first * element node that immediately precedes the given node under the * same parent in the DOM. In CSS the tree is viewed top-down and in * libdom it is viewed from the bottom-up; as a result "next" and * "previous" are sometimes backwards. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node * \param sibling Address at which to store the sibling node pointer * * \return Always returns CSS_OK * * \post If a suitable element is found, a pointer to it will be * stored at the address pointed to by \a sibling; otherwise, * NULL will be stored at the address pointed to by \a sibling */ css_error sibling_node(void *pw, void *node, void **sibling) { UNUSED(pw); dom_node *n = node; /* the current node */ dom_node *prev; /* the previous node */ dom_exception err; dom_node_type type; *sibling = NULL; /* default to nothing found */ /* Begin the search; the first iteration we do outside of the * loop. Implementation detil: dom_node_get_previous_sibling() * increments the reference counter on the returned node. A * comment within named_parent_node() explains why we * decrement it ASAP. */ err = dom_node_get_previous_sibling(n, &n); if (err != DOM_NO_ERR) { return CSS_OK; } while (n != NULL) { err = dom_node_get_node_type(n, &type); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } if (type == DOM_ELEMENT_NODE) { /* We found a sibling node that is also an element and that's all we wanted. */ *sibling = n; dom_node_unref(n); return CSS_OK; } /* This sibling node was not an element; move on to the previous sibling */ err = dom_node_get_previous_sibling(n, &prev); if (err != DOM_NO_ERR) { dom_node_unref(n); return CSS_OK; } dom_node_unref(n); n = prev; } return CSS_OK; } /** * Test the given node for the given name * * This will return true (via the "match" pointer) if the libdom node * has the given name or if that name is the universal selector; * otherwise it returns false. The comparison is case-sensitive. It * corresponds to a rule like "body { ... }" in CSS. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node to test * \param qname Name to check for * \param match Pointer to the test result * * \return Always returns CSS_OK */ css_error node_has_name(void *pw, void *node, const css_qname *qname, bool *match) { struct svgtiny_parse_state *state; dom_string *name; dom_exception err; /* Start by checking to see if qname is the universal selector */ state = (struct svgtiny_parse_state *)pw; if (lwc_string_isequal(qname->name, state->interned_universal, match) == lwc_error_ok) { if (*match) { /* It's the universal selector. In NetSurf, all node * names match the universal selector, and nothing in * the libcss documentation suggests another approach, * so we follow NetSurf here. */ return CSS_OK; } } err = dom_node_get_node_name((dom_node *)node, &name); if (err != DOM_NO_ERR) { return CSS_OK; } /* Unlike with HTML, SVG element names are case-sensitive */ *match = dom_string_lwc_isequal(name, qname->name); dom_string_unref(name); return CSS_OK; } /** * Test the given node for the given class * * This will return true (via the "match" pointer) if the libdom node * has the given class. The comparison is case-sensitive. It * corresponds to node.class in CSS. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node to test * \param name Class name to check for * \param match Pointer to the test result * * \return Always returns CSS_OK */ css_error node_has_class(void *pw, void *node, lwc_string *name, bool *match) { UNUSED(pw); /* libdom implements this for us and apparently it cannot fail */ dom_element_has_class((dom_node *)node, name, match); return CSS_OK; } /** * Test the given node for the given id * * This will return true (via the "match" pointer) if the libdom node * has the given id. The comparison is case-sensitive. It corresponds * to node#id in CSS. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node to test * \param name Id to check for * \param match Pointer to the test result * * \return Always returns CSS_OK */ css_error node_has_id(void *pw, void *node, lwc_string *name, bool *match) { dom_string *attr; dom_exception err; struct svgtiny_parse_state *state; attr = NULL; /* a priori the "id" attribute may not exist */ *match = false; /* default to no match */ state = (struct svgtiny_parse_state *)pw; err = dom_element_get_attribute((dom_node *)node, state->interned_id, &attr); if (err != DOM_NO_ERR || attr == NULL) { return CSS_OK; } *match = dom_string_lwc_isequal(attr, name); dom_string_unref(attr); return CSS_OK; } /** * Test the given node for the given attribute * * This will return true (via the "match" pointer) if the libdom node * has an attribute with the given name. The comparison is * case-sensitive. It corresponds to node[attr] in CSS. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node to test * \param qname Attribute name to check for * \param match Pointer to the test result * * \return Returns CSS_OK if successful and CSS_NOMEM if anything * goes wrong */ css_error node_has_attribute(void *pw, void *node, const css_qname *qname, bool *match) { UNUSED(pw); dom_string *name; dom_exception err; /* intern the attribute name as a dom_string so we can * delegate to dom_element_has_attribute() */ err = dom_string_create_interned( (const uint8_t *) lwc_string_data(qname->name), lwc_string_length(qname->name), &name); if (err != DOM_NO_ERR) { return CSS_NOMEM; } err = dom_element_has_attribute((dom_node *)node, name, match); if (err != DOM_NO_ERR) { dom_string_unref(name); return CSS_OK; } dom_string_unref(name); return CSS_OK; } /** * Test the given node for an attribute with a specific value * * This will return true (via the "match" pointer) if the libdom node * has an attribute with the given name and value. The comparison is * case-sensitive. It corresponds to node[attr=value] in CSS. * * \param pw Pointer to the current SVG parser state * \param node Libdom SVG node to test * \param qname Attribute name to check for * \param value Attribute value to check for * \param match Pointer to the test result * * \return Returns CSS_OK if successful and CSS_NOMEM if we cannot * intern the attribute name (which usually indicates memory * exhaustion) */ css_error node_has_attribute_equal(void *pw, void *node, const css_qname *qname, lwc_string *value, bool *match) { /* Implementation note: NetSurf always returns "no match" when * the value is empty (length zero). We allow it, because why * not? */ UNUSED(pw); dom_string *name; dom_string *attr_val; dom_exception err; /* Intern the attribute name as a dom_string so we can * use dom_element_get_attribute() */ err = dom_string_create_interned( (const uint8_t *) lwc_string_data(qname->name), lwc_string_length(qname->name), &name); if (err != DOM_NO_ERR) { return CSS_NOMEM; } err = dom_element_get_attribute((dom_node *)node, name, &attr_val); if ((err != DOM_NO_ERR) || (attr_val == NULL)) { /* There was an error getting the attribute's value or * the attribute doesn't exist. So, no match? */ dom_string_unref(name); *match = false; return CSS_OK; } /* Otherwise, we have the attribute value from the given node * and all we need to do is compare. */ dom_string_unref(name); *match = dom_string_lwc_isequal(attr_val, value); dom_string_unref(attr_val); return CSS_OK; }