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[dunshire.git] / TODO
1 1. Add unit testing for crazier things like random invertible matrices.
2
3 2. Copy the intro from my thesis into README.rst, and add a section
4 explaining the CVXOPT formulation.
5
6 3. Try to eliminate the code in matrices.py.
7
8 4. Make it work on a cartesian product of cones in the correct order.
9
10 5. Make it work on a cartesian product of cones in the wrong order
11 (apply a perm utation before/after).
12
13 6. Rename all of my variables so that they don't conflict with CVXOPT.
14 Maybe x -> xi and y -> gamma in my paper, if that works out.
15
16 7. Make sure we have the dimensions of the PSD cone correct.
17
18 8. Come up with a fast heuristic (like making nu huge and taking e1 as
19 our point) that finds a primal feasible point.
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21 9. We only need to include the API docs for dunshire.games in the
22 "user manual;" everything else can go in an appendix.
23
24 10. Enable doctesting of *.rst files (this might make the doctest
25 suite I'm already running redundant?) I should only need to test a
26 few specific ReST files and use the existing suite to test the API
27 docs.