1 1. Add unit testing for crazier things like random invertible matrices.
3 2. Copy the intro from my thesis into README.rst, and add a section
4 explaining the CVXOPT formulation.
6 3. Try to eliminate the code in matrices.py.
8 4. Make it work on a cartesian product of cones in the correct order.
10 5. Make it work on a cartesian product of cones in the wrong order
11 (apply a perm utation before/after).
13 6. Rename all of my variables so that they don't conflict with CVXOPT.
14 Maybe x -> xi and y -> gamma in my paper, if that works out.
16 7. Make sure we have the dimensions of the PSD cone correct.
18 8. Come up with a fast heuristic (like making nu huge and taking e1 as
19 our point) that finds a primal feasible point.
21 9. We only need to include the API docs for dunshire.games in the
22 "user manual;" everything else can go in an appendix.
24 10. Enable doctesting of *.rst files (this might make the doctest
25 suite I'm already running redundant?) I should only need to test a
26 few specific ReST files and use the existing suite to test the API