From 320cad144ae993f68a3f587222c701da3051a736 Mon Sep 17 00:00:00 2001 From: Michael Orlitzky Date: Wed, 9 Nov 2016 09:20:07 -0500 Subject: [PATCH] Lower MAX_COND down to 125 after witnessing a failure. --- test/randomgen.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/test/randomgen.py b/test/randomgen.py index 76d5f78..8c3c863 100644 --- a/test/randomgen.py +++ b/test/randomgen.py @@ -9,13 +9,13 @@ from dunshire.cones import NonnegativeOrthant, IceCream from dunshire.games import SymmetricLinearGame from dunshire.matrices import (append_col, append_row, identity) -MAX_COND = 150 +MAX_COND = 125 """ The maximum condition number of a randomly-generated game. When the condition number of the games gets too high, we start to see :class:`PoorScalingException` being thrown. There's no science to choosing the upper bound -- it got lowered until those exceptions -stopped popping up. +stopped popping up. It's at ``125`` because ``129`` doesn't work. """ RANDOM_MAX = 10 -- 2.43.2