From 28bbeaaf75c62e88621e2c64919020904766f646 Mon Sep 17 00:00:00 2001 From: Michael Orlitzky Date: Mon, 14 Nov 2016 22:21:03 -0500 Subject: [PATCH] Don't call my game a bastard. --- doc/source/overview.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/source/overview.rst b/doc/source/overview.rst index 98353b2..be857ae 100644 --- a/doc/source/overview.rst +++ b/doc/source/overview.rst @@ -8,8 +8,8 @@ Orlitzky to asymmetric cones with two interior points. The state-of-the-art is that only symmetric games can be solved efficiently, and thus the linear games supported by Dunshire are a -bastard of the two: the cones are symmetric, but the players get to -choose two interior points. +compromise between the two: the cones are symmetric, but the players +get to choose two interior points. In this game, we have two players who are competing for a "payoff." There is a symmetric cone :math:`K`, a linear transformation :math:`L` -- 2.43.2