X-Git-Url: http://gitweb.michael.orlitzky.com/?p=dunshire.git;a=blobdiff_plain;f=TODO;h=4c7452f01d7e6447bc6295971b39342c50678617;hp=1a67a6f867d5fa5d3bfd14b3a7fec0500392a318;hb=1567b13174de89884c7cbdd06b2f87bce63ed83e;hpb=10349aab0f6199619e5b953728fa9d68e9ce18eb diff --git a/TODO b/TODO index 1a67a6f..4c7452f 100644 --- a/TODO +++ b/TODO @@ -1,22 +1,6 @@ -1. Add unit testing for crazier things like random invertible matrices. +1. Implement the SPD cone. -2. Copy the intro from my thesis into README.rst, and add a section - explaining the CVXOPT formulation. +2. Make it work on a cartesian product of cones in the correct order. -3. Try to eliminate the code in matrices.py. - -4. Make it work on a cartesian product of cones in the correct order. - -5. Make it work on a cartesian product of cones in the wrong order - (apply a perm utation before/after). - -6. Rename all of my variables so that they don't conflict with CVXOPT. - Maybe x -> xi and y -> gamma in my paper, if that works out. - -7. Make sure we have the dimensions of the PSD cone correct. - -8. Come up with a fast heuristic (like making nu huge and taking e1 as - our point) that finds a primal feasible point. - -9. We only need to include the API docs for dunshire.games in the - "user manual;" everything else can go in an appendix. +3. Make it work on a cartesian product of cones in the wrong order + (apply a permutation before/after).