X-Git-Url: http://gitweb.michael.orlitzky.com/?p=dunshire.git;a=blobdiff_plain;f=TODO;h=2fe7ea4eab6b3fc44b571c8dcdb1272c6a4e153e;hp=d23728e534602656da527a224820370d1152da2d;hb=428ef4a28dc25409df02f6af024043c21307a646;hpb=dd98bb15beba1e9eae310598e1b55a7dd9d4aa01 diff --git a/TODO b/TODO index d23728e..2fe7ea4 100644 --- a/TODO +++ b/TODO @@ -1,14 +1,12 @@ -1. Add unit testing for crazier things like random invertible matrices. +1. Make it work on a cartesian product of cones in the correct order. -2. Try to eliminate the code in matrices.py. - -3. Make it work on a cartesian product of cones in the correct order. - -4. Make it work on a cartesian product of cones in the wrong order +2. Make it work on a cartesian product of cones in the wrong order (apply a perm utation before/after). -5. Make sure we have the dimensions of the PSD cone correct. +3. Make sure we have the dimensions of the PSD cone correct. -6. Come up with a fast heuristic (like making nu huge and taking e1 as +4. Come up with a fast heuristic (like making nu huge and taking e1 as our point) that finds a primal feasible point. +5. Add a test to ensure that if we solve the same game twice, we get the + same answer back.