]> gitweb.michael.orlitzky.com - dunshire.git/blobdiff - dunshire/games.py
Replace a few member variable references with method calls.
[dunshire.git] / dunshire / games.py
index 437b53336ab5791cbf010ff15aa5f78509ea57c0..71da5edbc561de3608e324c309c8ea3914213ce1 100644 (file)
@@ -335,12 +335,12 @@ class SymmetricLinearGame:
               '  e1 = {:s},\n' \
               '  e2 = {:s},\n' \
               '  Condition((L, K, e1, e2)) = {:f}.'
-        indented_L = '\n      '.join(str(self._L).splitlines())
-        indented_e1 = '\n       '.join(str(self._e1).splitlines())
-        indented_e2 = '\n       '.join(str(self._e2).splitlines())
+        indented_L = '\n      '.join(str(self.L()).splitlines())
+        indented_e1 = '\n       '.join(str(self.e1()).splitlines())
+        indented_e2 = '\n       '.join(str(self.e2()).splitlines())
 
         return tpl.format(indented_L,
-                          str(self._K),
+                          str(self.K()),
                           indented_e1,
                           indented_e2,
                           self.condition())
@@ -614,7 +614,7 @@ class SymmetricLinearGame:
             <BLANKLINE>
 
         """
-        return matrix([0, self._e2], (1, self.dimension() + 1), 'd')
+        return matrix([0, self.e2()], (1, self.dimension() + 1), 'd')
 
 
 
@@ -657,7 +657,7 @@ class SymmetricLinearGame:
         """
         identity_matrix = identity(self.dimension())
         return append_row(append_col(self._zero(), -identity_matrix),
-                          append_col(self._e1, -self._L))
+                          append_col(self.e1(), -self.L()))
 
 
     def _c(self):
@@ -926,7 +926,7 @@ class SymmetricLinearGame:
 
         """
         try:
-            opts = {'show_progress': options.VERBOSE}
+            opts = {'show_progress': False}
             soln_dict = solvers.conelp(self._c(),
                                        self._G(),
                                        self._h(),
@@ -939,6 +939,7 @@ class SymmetricLinearGame:
                 # Oops, CVXOPT tried to take the square root of a
                 # negative number. Report some details about the game
                 # rather than just the underlying CVXOPT crash.
+                printing.options['dformat'] = options.DEBUG_FLOAT_FORMAT
                 raise PoorScalingException(self)
             else:
                 raise error
@@ -963,6 +964,7 @@ class SymmetricLinearGame:
         # that CVXOPT is convinced the problem is infeasible (and that
         # cannot happen).
         if soln_dict['status'] in ['primal infeasible', 'dual infeasible']:
+            printing.options['dformat'] = options.DEBUG_FLOAT_FORMAT
             raise GameUnsolvableException(self, soln_dict)
 
         # The "optimal" and "unknown" results, we actually treat the
@@ -976,11 +978,13 @@ class SymmetricLinearGame:
         # it) because otherwise CVXOPT might return "unknown" and give
         # us two points in the cone that are nowhere near optimal.
         if abs(p1_value - p2_value) > 2*options.ABS_TOL:
+            printing.options['dformat'] = options.DEBUG_FLOAT_FORMAT
             raise GameUnsolvableException(self, soln_dict)
 
         # And we also check that the points it gave us belong to the
         # cone, just in case...
         if (p1_optimal not in self._K) or (p2_optimal not in self._K):
+            printing.options['dformat'] = options.DEBUG_FLOAT_FORMAT
             raise GameUnsolvableException(self, soln_dict)
 
         # For the game value, we could use any of:
@@ -1068,10 +1072,10 @@ class SymmetricLinearGame:
               Condition((L, K, e1, e2)) = 44.476...
 
         """
-        # We pass ``self._L`` right back into the constructor, because
+        # We pass ``self.L()`` right back into the constructor, because
         # it will be transposed there. And keep in mind that ``self._K``
         # is its own dual.
-        return SymmetricLinearGame(self._L,
-                                   self._K,
-                                   self._e2,
-                                   self._e1)
+        return SymmetricLinearGame(self.L(),
+                                   self.K(),
+                                   self.e2(),
+                                   self.e1())