1. Make it work on a cartesian product of cones in the correct order. 2. Make it work on a cartesian product of cones in the wrong order (apply a perm utation before/after). 3. Make sure we have the dimensions of the PSD cone correct. 4. Come up with a fast heuristic (like making nu huge and taking e1 as our point) that finds a primal feasible point. 5. Add a test to ensure that if we solve the same game twice, we get the same answer back.