From 6bb77d76f9a639a94b836fc24f067a37a6186f42 Mon Sep 17 00:00:00 2001 From: Michael Orlitzky Date: Tue, 4 Nov 2014 09:57:53 -0500 Subject: [PATCH] Add the random_psd() function. --- mjo/cone/symmetric_psd.py | 117 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 117 insertions(+) diff --git a/mjo/cone/symmetric_psd.py b/mjo/cone/symmetric_psd.py index c9f2a4d..bb46fc9 100644 --- a/mjo/cone/symmetric_psd.py +++ b/mjo/cone/symmetric_psd.py @@ -201,3 +201,120 @@ def factor_psd(A): Q = matrix(A.base_ring(), [ vec for (val,vec) in evs ]).transpose() return Q*root_D*Q.transpose() + + +def random_psd(V, accept_zero=True, rank=None): + """ + Generate a random symmetric positive-semidefinite matrix over the + vector space ``V``. That is, the returned matrix will be a linear + transformation on ``V``, with the same base ring as ``V``. + + We take a very loose interpretation of "random," here. Otherwise we + would never (for example) choose a matrix on the boundary of the + cone (with a zero eigenvalue). + + INPUT: + + - ``V`` - The vector space on which the returned matrix will act. + + - ``accept_zero`` - Do you want to accept the zero matrix (which + is symmetric PSD? Defaults to ``True``. + + - ``rank`` - Require the returned matrix to have the given rank + (optional). + + OUTPUT: + + A random symmetric positive semidefinite matrix, i.e. a linear + transformation from ``V`` to itself. + + ALGORITHM: + + The matrix is constructed from some number of spectral projectors, + which in turn are created at "random" from the underlying vector + space ``V``. + + If no particular ``rank`` is desired, we choose the number of + projectors at random. Otherwise, we keep adding new projectors until + the desired rank is achieved. + + Finally, before returning, we check if the matrix is zero. If + ``accept_zero`` is ``False``, we restart the process from the + beginning. + + EXAMPLES: + + Well, it doesn't crash at least:: + + sage: V = VectorSpace(QQ, 2) + sage: A = random_psd(V) + sage: A.matrix_space() + Full MatrixSpace of 2 by 2 dense matrices over Rational Field + sage: is_symmetric_psd(A) + True + + A matrix with the desired rank is returned:: + + sage: V = VectorSpace(QQ, 5) + sage: A = random_psd(V,False,1) + sage: A.rank() + 1 + sage: A = random_psd(V,False,2) + sage: A.rank() + 2 + sage: A = random_psd(V,False,3) + sage: A.rank() + 3 + sage: A = random_psd(V,False,4) + sage: A.rank() + 4 + sage: A = random_psd(V,False,5) + sage: A.rank() + 5 + + If the user asks for a rank that's too high, we fail:: + + sage: V = VectorSpace(QQ, 2) + sage: A = random_psd(V,False,3) + Traceback (most recent call last): + ... + ValueError: The ``rank`` must be between 0 and the dimension of ``V``. + + """ + + # We construct the matrix from its spectral projectors. Since + # there can be at most ``n`` of them, where ``n`` is the dimension + # of our vector space, we want to choose a random integer between + # ``0`` and ``n`` and then construct that many random elements of + # ``V``. + n = V.dimension() + + rank_A = 0 + if rank is None: + # Choose one randomly + rank_A = ZZ.random_element(n+1) + elif (rank < 0) or (rank > n): + # The rank of ``A`` can be at most ``n``. + msg = 'The ``rank`` must be between 0 and the dimension of ``V``.' + raise ValueError(msg) + else: + # Use the one the user gave us. + rank_A = rank + + # Begin with the zero matrix, and add projectors to it if we have + # any. + A = V.zero_element().column()*V.zero_element().row() + + # Careful, begin at idx=1 so that we only generate a projector + # when rank_A is greater than zero. + while A.rank() < rank_A: + v = V.random_element() + A += v.column()*v.row() + + if accept_zero or not A.is_zero(): + # We either don't care what ``A`` is, or it's non-zero, so + # just return it. + return A + else: + # Uh oh, we need to generate a new one. + return random_psd(V, accept_zero, rank) -- 2.43.2