X-Git-Url: http://gitweb.michael.orlitzky.com/?a=blobdiff_plain;f=src%2FCube.hs;h=2ec9e4848318fb12135309900e5505df20f3614e;hb=574a15e7ccfa3109f06fa05ed09e2282a03a7dad;hp=4c70a4126c7778e711806d200f3811d64c84c261;hpb=a73ad12eaff8510ae18ffafdefc0ae928603d5a5;p=spline3.git diff --git a/src/Cube.hs b/src/Cube.hs index 4c70a41..2ec9e48 100644 --- a/src/Cube.hs +++ b/src/Cube.hs @@ -33,6 +33,7 @@ instance Show Cube where (show (i c)) ++ "," ++ (show (j c)) ++ "," ++ (show (k c)) +-- | Returns an empty 'Cube'. empty_cube :: Cube empty_cube = Cube 0 0 0 0 empty_values @@ -87,7 +88,7 @@ zmax c = (2*k' + 1)*delta / 2 instance ThreeDimensional Cube where -- | The center of Cube_ijk coincides with v_ijk at - -- (ih, jh, kh). See Sorokina and Zeilfelder, p. 76. + -- (ih, jh, kh). See Sorokina and Zeilfelder, p. 76. center c = (x, y, z) where delta = h c @@ -98,6 +99,8 @@ instance ThreeDimensional Cube where y = delta * j' z = delta * k' + -- | It's easy to tell if a point is within a cube; just make sure + -- that it falls on the proper side of each of the cube's faces. contains_point c p | (x_coord p) < (xmin c) = False | (x_coord p) > (xmax c) = False @@ -161,10 +164,10 @@ left_face :: Cube -> Face.Face left_face c = Face.Face v0' v1' v2' v3' where delta = (1/2)*(h c) - v0' = (center c) + (-delta, -delta, delta) - v1' = (center c) + (delta, -delta, delta) - v2' = (center c) + (delta, -delta, -delta) - v3' = (center c) + (-delta, -delta, -delta) + v0' = (center c) + (delta, -delta, delta) + v1' = (center c) + (-delta, -delta, delta) + v2' = (center c) + (-delta, -delta, -delta) + v3' = (center c) + (delta, -delta, -delta) -- | The right (in the direction of y) face of the cube. @@ -172,10 +175,10 @@ right_face :: Cube -> Face.Face right_face c = Face.Face v0' v1' v2' v3' where delta = (1/2)*(h c) - v0' = (center c) + (-delta, delta, -delta) - v1' = (center c) + (delta, delta, -delta) - v2' = (center c) + (delta, delta, delta) - v3' = (center c) + (-delta, delta, delta) + v0' = (center c) + (-delta, delta, delta) + v1' = (center c) + (delta, delta, delta) + v2' = (center c) + (delta, delta, -delta) + v3' = (center c) + (-delta, delta, -delta) tetrahedron0 :: Cube -> Tetrahedron @@ -195,7 +198,7 @@ tetrahedron1 c = v1' = center (front_face c) v2' = Face.v1 (front_face c) v3' = Face.v2 (front_face c) - fv' = rotate (Cube.fv c) ccwx + fv' = rotate ccwx (Cube.fv c) tetrahedron2 :: Cube -> Tetrahedron tetrahedron2 c = @@ -205,7 +208,7 @@ tetrahedron2 c = v1' = center (front_face c) v2' = Face.v2 (front_face c) v3' = Face.v3 (front_face c) - fv' = rotate (Cube.fv c) (ccwx . ccwx) + fv' = rotate ccwx $ rotate ccwx $ Cube.fv c tetrahedron3 :: Cube -> Tetrahedron tetrahedron3 c = @@ -215,7 +218,7 @@ tetrahedron3 c = v1' = center (front_face c) v2' = Face.v3 (front_face c) v3' = Face.v0 (front_face c) - fv' = rotate (Cube.fv c) cwx + fv' = rotate cwx (Cube.fv c) tetrahedron4 :: Cube -> Tetrahedron tetrahedron4 c = @@ -225,7 +228,7 @@ tetrahedron4 c = v1' = center (top_face c) v2' = Face.v0 (top_face c) v3' = Face.v1 (top_face c) - fv' = rotate (Cube.fv c) cwy + fv' = rotate cwy (Cube.fv c) tetrahedron5 :: Cube -> Tetrahedron tetrahedron5 c = @@ -235,7 +238,7 @@ tetrahedron5 c = v1' = center (top_face c) v2' = Face.v1 (top_face c) v3' = Face.v2 (top_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron4 c)) ccwz + fv' = rotate cwy $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) tetrahedron6 :: Cube -> Tetrahedron tetrahedron6 c = @@ -245,7 +248,7 @@ tetrahedron6 c = v1' = center (top_face c) v2' = Face.v2 (top_face c) v3' = Face.v3 (top_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron4 c)) (ccwz . ccwz) + fv' = rotate cwy $ rotate cwz $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) tetrahedron7 :: Cube -> Tetrahedron tetrahedron7 c = @@ -255,7 +258,7 @@ tetrahedron7 c = v1' = center (top_face c) v2' = Face.v3 (top_face c) v3' = Face.v0 (top_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron4 c)) cwz + fv' = rotate cwy $ rotate ccwz $ Tetrahedron.fv (tetrahedron0 c) tetrahedron8 :: Cube -> Tetrahedron tetrahedron8 c = @@ -265,7 +268,7 @@ tetrahedron8 c = v1' = center (back_face c) v2' = Face.v0 (back_face c) v3' = Face.v1 (back_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron4 c)) cwy + fv' = rotate cwy $ rotate cwy $ (Tetrahedron.fv (tetrahedron0 c)) tetrahedron9 :: Cube -> Tetrahedron tetrahedron9 c = @@ -275,7 +278,7 @@ tetrahedron9 c = v1' = center (back_face c) v2' = Face.v1 (back_face c) v3' = Face.v2 (back_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron8 c)) ccwx + fv' = rotate cwy $ rotate cwy $ rotate cwx $ Tetrahedron.fv (tetrahedron0 c) tetrahedron10 :: Cube -> Tetrahedron tetrahedron10 c = @@ -285,7 +288,10 @@ tetrahedron10 c = v1' = center (back_face c) v2' = Face.v2 (back_face c) v3' = Face.v3 (back_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron8 c)) (ccwx . ccwx) + fv' = rotate cwy $ rotate cwy + $ rotate cwx + $ rotate cwx + $ Tetrahedron.fv (tetrahedron0 c) tetrahedron11 :: Cube -> Tetrahedron @@ -296,7 +302,9 @@ tetrahedron11 c = v1' = center (back_face c) v2' = Face.v3 (back_face c) v3' = Face.v0 (back_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron8 c)) cwx + fv' = rotate cwy $ rotate cwy + $ rotate ccwx + $ Tetrahedron.fv (tetrahedron0 c) tetrahedron12 :: Cube -> Tetrahedron @@ -307,7 +315,7 @@ tetrahedron12 c = v1' = center (down_face c) v2' = Face.v0 (down_face c) v3' = Face.v1 (down_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron8 c)) cwy + fv' = rotate ccwy (Tetrahedron.fv (tetrahedron0 c)) tetrahedron13 :: Cube -> Tetrahedron @@ -318,7 +326,7 @@ tetrahedron13 c = v1' = center (down_face c) v2' = Face.v1 (down_face c) v3' = Face.v2 (down_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron12 c)) ccwz + fv' = rotate ccwy $ rotate ccwz $ Tetrahedron.fv (tetrahedron0 c) tetrahedron14 :: Cube -> Tetrahedron @@ -329,7 +337,9 @@ tetrahedron14 c = v1' = center (down_face c) v2' = Face.v2 (down_face c) v3' = Face.v3 (down_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron13 c)) (ccwz . ccwz) + fv' = rotate ccwy $ rotate ccwz + $ rotate ccwz + $ Tetrahedron.fv (tetrahedron0 c) tetrahedron15 :: Cube -> Tetrahedron @@ -340,7 +350,101 @@ tetrahedron15 c = v1' = center (down_face c) v2' = Face.v3 (down_face c) v3' = Face.v0 (down_face c) - fv' = rotate (Tetrahedron.fv (tetrahedron12 c)) cwz + fv' = rotate ccwy $ rotate cwz $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron16 :: Cube -> Tetrahedron +tetrahedron16 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (right_face c) + v2' = Face.v0 (right_face c) + v3' = Face.v1 (right_face c) + fv' = rotate ccwz (Tetrahedron.fv (tetrahedron0 c)) + + +tetrahedron17 :: Cube -> Tetrahedron +tetrahedron17 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (right_face c) + v2' = Face.v1 (right_face c) + v3' = Face.v2 (right_face c) + fv' = rotate ccwz $ rotate cwy $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron18 :: Cube -> Tetrahedron +tetrahedron18 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (right_face c) + v2' = Face.v2 (right_face c) + v3' = Face.v3 (right_face c) + fv' = rotate ccwz $ rotate cwy + $ rotate cwy + $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron19 :: Cube -> Tetrahedron +tetrahedron19 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (right_face c) + v2' = Face.v3 (right_face c) + v3' = Face.v0 (right_face c) + fv' = rotate ccwz $ rotate ccwy + $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron20 :: Cube -> Tetrahedron +tetrahedron20 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (left_face c) + v2' = Face.v0 (left_face c) + v3' = Face.v1 (left_face c) + fv' = rotate cwz (Tetrahedron.fv (tetrahedron0 c)) + + +tetrahedron21 :: Cube -> Tetrahedron +tetrahedron21 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (left_face c) + v2' = Face.v1 (left_face c) + v3' = Face.v2 (left_face c) + fv' = rotate cwz $ rotate ccwy $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron22 :: Cube -> Tetrahedron +tetrahedron22 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (left_face c) + v2' = Face.v2 (left_face c) + v3' = Face.v3 (left_face c) + fv' = rotate cwz $ rotate ccwy + $ rotate ccwy + $ Tetrahedron.fv (tetrahedron0 c) + + +tetrahedron23 :: Cube -> Tetrahedron +tetrahedron23 c = + Tetrahedron fv' v0' v1' v2' v3' + where + v0' = center c + v1' = center (left_face c) + v2' = Face.v3 (left_face c) + v3' = Face.v0 (left_face c) + fv' = rotate cwz $ rotate cwy + $ Tetrahedron.fv (tetrahedron0 c) tetrahedrons :: Cube -> [Tetrahedron] @@ -360,15 +464,22 @@ tetrahedrons c = tetrahedron12 c, tetrahedron13 c, tetrahedron14 c, - tetrahedron15 c - -- tetrahedron16 c, - -- tetrahedron17 c, - -- tetrahedron18 c, - -- tetrahedron19 c, - -- tetrahedron20 c, - -- tetrahedron21 c, - -- tetrahedron21 c, - -- tetrahedron22 c, - -- tetrahedron23 c, - -- tetrahedron24 c - ] + tetrahedron15 c, + tetrahedron16 c, + tetrahedron17 c, + tetrahedron18 c, + tetrahedron19 c, + tetrahedron20 c, + tetrahedron21 c, + tetrahedron22 c, + tetrahedron23 c] + + +-- | Takes a 'Cube', and returns all Tetrahedra belonging to it that +-- contain the given 'Point'. +find_containing_tetrahedra :: Cube -> Point -> [Tetrahedron] +find_containing_tetrahedra c p = + filter contains_our_point all_tetrahedra + where + contains_our_point = flip contains_point p + all_tetrahedra = tetrahedrons c