def LL(K):
r"""
- Compute the space `\mathbf{LL}` of all Lyapunov-like transformations
- on this cone.
+ Compute a basis of Lyapunov-like transformations on this cone.
OUTPUT:
EXAMPLES:
- todo.
+ The identity is always Lyapunov-like in a nontrivial space::
- TESTS:
+ sage: set_random_seed()
+ sage: K = random_cone(min_ambient_dim = 1, max_rays = 8)
+ sage: L = identity_matrix(K.lattice_dim())
+ sage: is_lyapunov_like(L,K)
+ True
+
+ As is the "zero" transformation::
- todo.
+ sage: K = random_cone(min_ambient_dim = 1, max_rays = 5)
+ sage: R = K.lattice().vector_space().base_ring()
+ sage: L = zero_matrix(R, K.lattice_dim())
+ sage: is_lyapunov_like(L,K)
+ True
+
+ Everything in ``LL(K)`` should be Lyapunov-like on ``K``::
+
+ sage: K = random_cone(min_ambient_dim = 1, max_rays = 5)
+ sage: all([is_lyapunov_like(L,K) for L in LL(K)])
+ True
"""
return all([(L*x).inner_product(s) == 0
for (x,s) in discrete_complementarity_set(K)])
+
+
+def random_element(K):
+ r"""
+ Return a random element of ``K`` from its ambient vector space.
+
+ ALGORITHM:
+
+ The cone ``K`` is specified in terms of its generators, so that
+ ``K`` is equal to the convex conic combination of those generators.
+ To choose a random element of ``K``, we assign random nonnegative
+ coefficients to each generator of ``K`` and construct a new vector
+ from the scaled rays.
+
+ A vector, rather than a ray, is returned so that the element may
+ have non-integer coordinates. Thus the element may have an
+ arbitrarily small norm.
+
+ EXAMPLES:
+
+ A random element of the trivial cone is zero::
+
+ sage: set_random_seed()
+ sage: K = Cone([], ToricLattice(0))
+ sage: random_element(K)
+ ()
+ sage: K = Cone([(0,)])
+ sage: random_element(K)
+ (0)
+ sage: K = Cone([(0,0)])
+ sage: random_element(K)
+ (0, 0)
+ sage: K = Cone([(0,0,0)])
+ sage: random_element(K)
+ (0, 0, 0)
+
+ TESTS:
+
+ Any cone should contain an element of itself::
+
+ sage: set_random_seed()
+ sage: K = random_cone(max_rays = 8)
+ sage: K.contains(random_element(K))
+ True
+
+ """
+ V = K.lattice().vector_space()
+ F = V.base_ring()
+ coefficients = [ F.random_element().abs() for i in range(K.nrays()) ]
+ vector_gens = map(V, K.rays())
+ scaled_gens = [ coefficients[i]*vector_gens[i]
+ for i in range(len(vector_gens)) ]
+
+ # Make sure we return a vector. Without the coercion, we might
+ # return ``0`` when ``K`` has no rays.
+ v = V(sum(scaled_gens))
+ return v