+ /* Ensure there is sufficient space for path elements */
+#define ALLOC_PATH_ELEMENTS(NUM_ELEMENTS) \
+ do { \
+ if ((palloc - i) < NUM_ELEMENTS) { \
+ float *tp; \
+ palloc = (palloc * 2) + (palloc / 2); \
+ tp = realloc(p, sizeof p[0] * palloc); \
+ if (tp == NULL) { \
+ free(p); \
+ free(path_d); \
+ svgtiny_cleanup_state_local(&state); \
+ return svgtiny_OUT_OF_MEMORY; \
+ } \
+ p = tp; \
+ } \
+ } while(0)
+
+