"""
-ABS_TOL = 1e-7
+ABS_TOL = 1e-6
"""
The absolute tolerance used in all "are these numbers equal" and "is
this number less than (or equal to) that other number" tests. The CVXOPT
-default is ``1e-7``, so we use that. Where we need to be more lenient,
-we'll have to adjust it.
+default is ``1e-7``, but loosening that a little reduces the number of
+"unknown" solutions that we get during random testing. Whether or not it
+improves the solubility of real problems is a question for the
+philosophers.
"""
+DEBUG_FLOAT_FORMAT = '%.20f'
+"""
+The float output format to use when something goes wrong. If we need to
+produce a random test case, for example, then we need all of the digits
+of the things involved. If we try to recreate the problem using only,
+say, the first seven digits of each number, then the resulting game
+might not reproduce the failure.
+"""
FLOAT_FORMAT = '%.7f'
"""
chosen to match the ``ABS_TOL``, in the sense that if ``x != y``,
then they would not appear different when printed.
"""
-
-
-VERBOSE = False
-"""
-The underlying CVXOPT solver can output debug information, and I
-guess, so could we. But we don't want to because it's ugly.
-"""